feat: updated engine version to 4.4-rc1

This commit is contained in:
Sara 2025-02-23 14:38:14 +01:00
parent ee00efde1f
commit 21ba8e33af
5459 changed files with 1128836 additions and 198305 deletions

View file

@ -40,6 +40,7 @@
#include "editor/editor_translation_parser.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/export/editor_export.h"
#include "editor/export/editor_export_platform.h"
#include "editor/gui/editor_bottom_panel.h"
#include "editor/gui/editor_title_bar.h"
#include "editor/import/3d/resource_importer_scene.h"
@ -54,8 +55,6 @@
#include "editor/scene_tree_dock.h"
#include "scene/3d/camera_3d.h"
#include "scene/gui/popup_menu.h"
#include "scene/resources/image_texture.h"
#include "servers/rendering_server.h"
void EditorPlugin::add_custom_type(const String &p_type, const String &p_base, const Ref<Script> &p_script, const Ref<Texture2D> &p_icon) {
EditorNode::get_editor_data().add_custom_type(p_type, p_base, p_script, p_icon);
@ -152,7 +151,6 @@ void EditorPlugin::add_control_to_container(CustomControlContainer p_location, C
} break;
case CONTAINER_PROJECT_SETTING_TAB_RIGHT: {
ProjectSettingsEditor::get_singleton()->get_tabs()->add_child(p_control);
ProjectSettingsEditor::get_singleton()->get_tabs()->move_child(p_control, 1);
} break;
}
@ -307,13 +305,13 @@ void EditorPlugin::forward_3d_force_draw_over_viewport(Control *p_overlay) {
GDVIRTUAL_CALL(_forward_3d_force_draw_over_viewport, p_overlay);
}
String EditorPlugin::get_name() const {
String EditorPlugin::get_plugin_name() const {
String name;
GDVIRTUAL_CALL(_get_plugin_name, name);
return name;
}
const Ref<Texture2D> EditorPlugin::get_icon() const {
const Ref<Texture2D> EditorPlugin::get_plugin_icon() const {
Ref<Texture2D> icon;
GDVIRTUAL_CALL(_get_plugin_icon, icon);
return icon;
@ -402,17 +400,17 @@ void EditorPlugin::remove_undo_redo_inspector_hook_callback(Callable p_callable)
}
void EditorPlugin::add_translation_parser_plugin(const Ref<EditorTranslationParserPlugin> &p_parser) {
ERR_FAIL_COND(!p_parser.is_valid());
ERR_FAIL_COND(p_parser.is_null());
EditorTranslationParser::get_singleton()->add_parser(p_parser, EditorTranslationParser::CUSTOM);
}
void EditorPlugin::remove_translation_parser_plugin(const Ref<EditorTranslationParserPlugin> &p_parser) {
ERR_FAIL_COND(!p_parser.is_valid());
ERR_FAIL_COND(p_parser.is_null());
EditorTranslationParser::get_singleton()->remove_parser(p_parser, EditorTranslationParser::CUSTOM);
}
void EditorPlugin::add_import_plugin(const Ref<EditorImportPlugin> &p_importer, bool p_first_priority) {
ERR_FAIL_COND(!p_importer.is_valid());
ERR_FAIL_COND(p_importer.is_null());
ResourceFormatImporter::get_singleton()->add_importer(p_importer, p_first_priority);
// Plugins are now loaded during the first scan. It's important not to start another scan,
// even a deferred one, as it would cause a scan during a scan at the next main thread iteration.
@ -422,7 +420,7 @@ void EditorPlugin::add_import_plugin(const Ref<EditorImportPlugin> &p_importer,
}
void EditorPlugin::remove_import_plugin(const Ref<EditorImportPlugin> &p_importer) {
ERR_FAIL_COND(!p_importer.is_valid());
ERR_FAIL_COND(p_importer.is_null());
ResourceFormatImporter::get_singleton()->remove_importer(p_importer);
// Plugins are now loaded during the first scan. It's important not to start another scan,
// even a deferred one, as it would cause a scan during a scan at the next main thread iteration.
@ -432,42 +430,52 @@ void EditorPlugin::remove_import_plugin(const Ref<EditorImportPlugin> &p_importe
}
void EditorPlugin::add_export_plugin(const Ref<EditorExportPlugin> &p_exporter) {
ERR_FAIL_COND(!p_exporter.is_valid());
ERR_FAIL_COND(p_exporter.is_null());
EditorExport::get_singleton()->add_export_plugin(p_exporter);
}
void EditorPlugin::remove_export_plugin(const Ref<EditorExportPlugin> &p_exporter) {
ERR_FAIL_COND(!p_exporter.is_valid());
ERR_FAIL_COND(p_exporter.is_null());
EditorExport::get_singleton()->remove_export_plugin(p_exporter);
}
void EditorPlugin::add_export_platform(const Ref<EditorExportPlatform> &p_platform) {
ERR_FAIL_COND(p_platform.is_null());
EditorExport::get_singleton()->add_export_platform(p_platform);
}
void EditorPlugin::remove_export_platform(const Ref<EditorExportPlatform> &p_platform) {
ERR_FAIL_COND(p_platform.is_null());
EditorExport::get_singleton()->remove_export_platform(p_platform);
}
void EditorPlugin::add_node_3d_gizmo_plugin(const Ref<EditorNode3DGizmoPlugin> &p_gizmo_plugin) {
ERR_FAIL_COND(!p_gizmo_plugin.is_valid());
ERR_FAIL_COND(p_gizmo_plugin.is_null());
Node3DEditor::get_singleton()->add_gizmo_plugin(p_gizmo_plugin);
}
void EditorPlugin::remove_node_3d_gizmo_plugin(const Ref<EditorNode3DGizmoPlugin> &p_gizmo_plugin) {
ERR_FAIL_COND(!p_gizmo_plugin.is_valid());
ERR_FAIL_COND(p_gizmo_plugin.is_null());
Node3DEditor::get_singleton()->remove_gizmo_plugin(p_gizmo_plugin);
}
void EditorPlugin::add_inspector_plugin(const Ref<EditorInspectorPlugin> &p_plugin) {
ERR_FAIL_COND(!p_plugin.is_valid());
ERR_FAIL_COND(p_plugin.is_null());
EditorInspector::add_inspector_plugin(p_plugin);
}
void EditorPlugin::remove_inspector_plugin(const Ref<EditorInspectorPlugin> &p_plugin) {
ERR_FAIL_COND(!p_plugin.is_valid());
ERR_FAIL_COND(p_plugin.is_null());
EditorInspector::remove_inspector_plugin(p_plugin);
}
void EditorPlugin::add_scene_format_importer_plugin(const Ref<EditorSceneFormatImporter> &p_importer, bool p_first_priority) {
ERR_FAIL_COND(!p_importer.is_valid());
ERR_FAIL_COND(p_importer.is_null());
ResourceImporterScene::add_scene_importer(p_importer, p_first_priority);
}
void EditorPlugin::remove_scene_format_importer_plugin(const Ref<EditorSceneFormatImporter> &p_importer) {
ERR_FAIL_COND(!p_importer.is_valid());
ERR_FAIL_COND(p_importer.is_null());
ResourceImporterScene::remove_scene_importer(p_importer);
}
@ -479,6 +487,14 @@ void EditorPlugin::remove_scene_post_import_plugin(const Ref<EditorScenePostImpo
ResourceImporterScene::remove_post_importer_plugin(p_plugin);
}
void EditorPlugin::add_context_menu_plugin(EditorContextMenuPlugin::ContextMenuSlot p_slot, const Ref<EditorContextMenuPlugin> &p_plugin) {
EditorContextMenuPluginManager::get_singleton()->add_plugin(p_slot, p_plugin);
}
void EditorPlugin::remove_context_menu_plugin(const Ref<EditorContextMenuPlugin> &p_plugin) {
EditorContextMenuPluginManager::get_singleton()->remove_plugin(p_plugin);
}
int find(const PackedStringArray &a, const String &v) {
const String *r = a.ptr();
for (int j = 0; j < a.size(); ++j) {
@ -608,6 +624,8 @@ void EditorPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("remove_scene_post_import_plugin", "scene_import_plugin"), &EditorPlugin::remove_scene_post_import_plugin);
ClassDB::bind_method(D_METHOD("add_export_plugin", "plugin"), &EditorPlugin::add_export_plugin);
ClassDB::bind_method(D_METHOD("remove_export_plugin", "plugin"), &EditorPlugin::remove_export_plugin);
ClassDB::bind_method(D_METHOD("add_export_platform", "platform"), &EditorPlugin::add_export_platform);
ClassDB::bind_method(D_METHOD("remove_export_platform", "platform"), &EditorPlugin::remove_export_platform);
ClassDB::bind_method(D_METHOD("add_node_3d_gizmo_plugin", "plugin"), &EditorPlugin::add_node_3d_gizmo_plugin);
ClassDB::bind_method(D_METHOD("remove_node_3d_gizmo_plugin", "plugin"), &EditorPlugin::remove_node_3d_gizmo_plugin);
ClassDB::bind_method(D_METHOD("add_inspector_plugin", "plugin"), &EditorPlugin::add_inspector_plugin);
@ -616,6 +634,8 @@ void EditorPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("remove_resource_conversion_plugin", "plugin"), &EditorPlugin::remove_resource_conversion_plugin);
ClassDB::bind_method(D_METHOD("set_input_event_forwarding_always_enabled"), &EditorPlugin::set_input_event_forwarding_always_enabled);
ClassDB::bind_method(D_METHOD("set_force_draw_over_forwarding_enabled"), &EditorPlugin::set_force_draw_over_forwarding_enabled);
ClassDB::bind_method(D_METHOD("add_context_menu_plugin", "slot", "plugin"), &EditorPlugin::add_context_menu_plugin);
ClassDB::bind_method(D_METHOD("remove_context_menu_plugin", "plugin"), &EditorPlugin::remove_context_menu_plugin);
ClassDB::bind_method(D_METHOD("get_editor_interface"), &EditorPlugin::get_editor_interface);
ClassDB::bind_method(D_METHOD("get_script_create_dialog"), &EditorPlugin::get_script_create_dialog);