feat: updated engine version to 4.4-rc1
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parent
ee00efde1f
commit
21ba8e33af
5459 changed files with 1128836 additions and 198305 deletions
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@ -30,12 +30,15 @@
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#include "editor_scene_tabs.h"
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#include "editor/editor_main_screen.h"
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#include "editor/editor_node.h"
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#include "editor/editor_resource_preview.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_string_names.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "editor/gui/editor_run_bar.h"
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#include "editor/inspector_dock.h"
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#include "editor/plugins/editor_context_menu_plugin.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/button.h"
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@ -45,15 +48,13 @@
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#include "scene/gui/tab_bar.h"
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#include "scene/gui/texture_rect.h"
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EditorSceneTabs *EditorSceneTabs::singleton = nullptr;
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void EditorSceneTabs::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_THEME_CHANGED: {
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tabbar_panel->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SNAME("tabbar_background"), SNAME("TabContainer")));
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scene_tabs->add_theme_constant_override("icon_max_width", get_theme_constant(SNAME("class_icon_size"), EditorStringName(Editor)));
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scene_tab_add->set_icon(get_editor_theme_icon(SNAME("Add")));
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scene_tab_add->set_button_icon(get_editor_theme_icon(SNAME("Add")));
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scene_tab_add->add_theme_color_override("icon_normal_color", Color(0.6f, 0.6f, 0.6f, 0.8f));
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scene_tab_add_ph->set_custom_minimum_size(scene_tab_add->get_minimum_size());
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@ -90,6 +91,14 @@ void EditorSceneTabs::_scene_tab_hovered(int p_tab) {
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if (!bool(EDITOR_GET("interface/scene_tabs/show_thumbnail_on_hover"))) {
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return;
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}
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// Currently the tab previews are displayed under the running game process when embed.
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// Right now, the easiest technique to fix that is to prevent displaying the tab preview
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// when the user is in the Game View.
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if (EditorNode::get_singleton()->get_editor_main_screen()->get_selected_index() == EditorMainScreen::EDITOR_GAME && EditorRunBar::get_singleton()->is_playing()) {
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return;
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}
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int current_tab = scene_tabs->get_current_tab();
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if (p_tab == current_tab || p_tab < 0) {
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@ -153,6 +162,11 @@ void EditorSceneTabs::_reposition_active_tab(int p_to_index) {
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}
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void EditorSceneTabs::_update_context_menu() {
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#define DISABLE_LAST_OPTION_IF(m_condition) \
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if (m_condition) { \
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scene_tabs_context_menu->set_item_disabled(-1, true); \
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}
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scene_tabs_context_menu->clear();
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scene_tabs_context_menu->reset_size();
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@ -162,12 +176,11 @@ void EditorSceneTabs::_update_context_menu() {
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scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/new_scene"), EditorNode::FILE_NEW_SCENE);
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if (tab_id >= 0) {
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scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_scene"), EditorNode::FILE_SAVE_SCENE);
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_disable_menu_option_if(EditorNode::FILE_SAVE_SCENE, no_root_node);
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DISABLE_LAST_OPTION_IF(no_root_node);
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scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_scene_as"), EditorNode::FILE_SAVE_AS_SCENE);
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_disable_menu_option_if(EditorNode::FILE_SAVE_AS_SCENE, no_root_node);
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DISABLE_LAST_OPTION_IF(no_root_node);
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}
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scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_all_scenes"), EditorNode::FILE_SAVE_ALL_SCENES);
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bool can_save_all_scenes = false;
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for (int i = 0; i < EditorNode::get_editor_data().get_edited_scene_count(); i++) {
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if (!EditorNode::get_editor_data().get_scene_path(i).is_empty() && EditorNode::get_editor_data().get_edited_scene_root(i)) {
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@ -175,32 +188,41 @@ void EditorSceneTabs::_update_context_menu() {
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break;
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}
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}
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_disable_menu_option_if(EditorNode::FILE_SAVE_ALL_SCENES, !can_save_all_scenes);
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scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_all_scenes"), EditorNode::FILE_SAVE_ALL_SCENES);
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DISABLE_LAST_OPTION_IF(!can_save_all_scenes);
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if (tab_id >= 0) {
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scene_tabs_context_menu->add_separator();
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scene_tabs_context_menu->add_item(TTR("Show in FileSystem"), EditorNode::FILE_SHOW_IN_FILESYSTEM);
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_disable_menu_option_if(EditorNode::FILE_SHOW_IN_FILESYSTEM, !ResourceLoader::exists(EditorNode::get_editor_data().get_scene_path(tab_id)));
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scene_tabs_context_menu->add_item(TTR("Play This Scene"), EditorNode::FILE_RUN_SCENE);
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_disable_menu_option_if(EditorNode::FILE_RUN_SCENE, no_root_node);
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scene_tabs_context_menu->add_item(TTR("Show in FileSystem"), SCENE_SHOW_IN_FILESYSTEM);
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DISABLE_LAST_OPTION_IF(!ResourceLoader::exists(EditorNode::get_editor_data().get_scene_path(tab_id)));
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scene_tabs_context_menu->add_item(TTR("Play This Scene"), SCENE_RUN);
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DISABLE_LAST_OPTION_IF(no_root_node);
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scene_tabs_context_menu->add_separator();
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scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/close_scene"), EditorNode::FILE_CLOSE);
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scene_tabs_context_menu->set_item_text(scene_tabs_context_menu->get_item_index(EditorNode::FILE_CLOSE), TTR("Close Tab"));
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scene_tabs_context_menu->set_item_text(-1, TTR("Close Tab"));
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scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/reopen_closed_scene"), EditorNode::FILE_OPEN_PREV);
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scene_tabs_context_menu->set_item_text(scene_tabs_context_menu->get_item_index(EditorNode::FILE_OPEN_PREV), TTR("Undo Close Tab"));
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_disable_menu_option_if(EditorNode::FILE_OPEN_PREV, !EditorNode::get_singleton()->has_previous_scenes());
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scene_tabs_context_menu->add_item(TTR("Close Other Tabs"), EditorNode::FILE_CLOSE_OTHERS);
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_disable_menu_option_if(EditorNode::FILE_CLOSE_OTHERS, EditorNode::get_editor_data().get_edited_scene_count() <= 1);
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scene_tabs_context_menu->add_item(TTR("Close Tabs to the Right"), EditorNode::FILE_CLOSE_RIGHT);
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_disable_menu_option_if(EditorNode::FILE_CLOSE_RIGHT, EditorNode::get_editor_data().get_edited_scene_count() == tab_id + 1);
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scene_tabs_context_menu->add_item(TTR("Close All Tabs"), EditorNode::FILE_CLOSE_ALL);
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scene_tabs_context_menu->set_item_text(-1, TTR("Undo Close Tab"));
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DISABLE_LAST_OPTION_IF(!EditorNode::get_singleton()->has_previous_scenes());
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scene_tabs_context_menu->add_item(TTR("Close Other Tabs"), SCENE_CLOSE_OTHERS);
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DISABLE_LAST_OPTION_IF(EditorNode::get_editor_data().get_edited_scene_count() <= 1);
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scene_tabs_context_menu->add_item(TTR("Close Tabs to the Right"), SCENE_CLOSE_RIGHT);
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DISABLE_LAST_OPTION_IF(EditorNode::get_editor_data().get_edited_scene_count() == tab_id + 1);
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scene_tabs_context_menu->add_item(TTR("Close All Tabs"), SCENE_CLOSE_ALL);
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const PackedStringArray paths = { EditorNode::get_editor_data().get_scene_path(tab_id) };
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EditorContextMenuPluginManager::get_singleton()->add_options_from_plugins(scene_tabs_context_menu, EditorContextMenuPlugin::CONTEXT_SLOT_SCENE_TABS, paths);
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} else {
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EditorContextMenuPluginManager::get_singleton()->add_options_from_plugins(scene_tabs_context_menu, EditorContextMenuPlugin::CONTEXT_SLOT_SCENE_TABS, {});
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}
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#undef DISABLE_LAST_OPTION_IF
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last_hovered_tab = tab_id;
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}
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void EditorSceneTabs::_disable_menu_option_if(int p_option, bool p_condition) {
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if (p_condition) {
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scene_tabs_context_menu->set_item_disabled(scene_tabs_context_menu->get_item_index(p_option), true);
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void EditorSceneTabs::_custom_menu_option(int p_option) {
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if (p_option >= EditorContextMenuPlugin::BASE_ID) {
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EditorContextMenuPluginManager::get_singleton()->activate_custom_option(EditorContextMenuPlugin::CONTEXT_SLOT_SCENE_TABS, p_option, last_hovered_tab >= 0 ? EditorNode::get_editor_data().get_scene_path(last_hovered_tab) : String());
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}
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}
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@ -410,6 +432,7 @@ EditorSceneTabs::EditorSceneTabs() {
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scene_tabs_context_menu = memnew(PopupMenu);
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tabbar_container->add_child(scene_tabs_context_menu);
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scene_tabs_context_menu->connect(SceneStringName(id_pressed), callable_mp(EditorNode::get_singleton(), &EditorNode::trigger_menu_option).bind(false));
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scene_tabs_context_menu->connect(SceneStringName(id_pressed), callable_mp(this, &EditorSceneTabs::_custom_menu_option));
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scene_tab_add = memnew(Button);
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scene_tab_add->set_flat(true);
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