feat: updated engine version to 4.4-rc1
This commit is contained in:
parent
ee00efde1f
commit
21ba8e33af
5459 changed files with 1128836 additions and 198305 deletions
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@ -35,6 +35,7 @@
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#include "editor/editor_string_names.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "editor/gui/editor_spin_slider.h"
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#include "editor/plugins/animation_player_editor_plugin.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/gui/view_panner.h"
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#include "scene/resources/text_line.h"
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@ -54,7 +55,7 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) {
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int limit = timeline->get_name_limit();
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int right_limit = get_size().width;
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//selection may have altered the order of keys
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// Selection may have altered the order of keys.
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RBMap<real_t, int> key_order;
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for (int i = 0; i < animation->track_get_key_count(p_track); i++) {
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@ -111,11 +112,11 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) {
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int to_x = (offset_n - timeline->get_value()) * scale + limit;
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int point_end = to_x;
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if (from_x > right_limit) { //not visible
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if (from_x > right_limit) { // Not visible.
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continue;
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}
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if (to_x < limit) { //not visible
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if (to_x < limit) { // Not visible.
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continue;
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}
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@ -132,15 +133,15 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) {
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float h;
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if (j == point_end) {
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h = end.y; //make sure it always connects
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h = end.y; // Make sure it always connects.
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} else if (j == point_start) {
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h = start.y; //make sure it always connects
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} else { //custom interpolation, used because it needs to show paths affected by moving the selection or handles
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h = start.y; // Make sure it always connects.
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} else { // Custom interpolation, used because it needs to show paths affected by moving the selection or handles.
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int iterations = 10;
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float low = 0;
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float high = 1;
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//narrow high and low as much as possible
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// Narrow high and low as much as possible.
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for (int k = 0; k < iterations; k++) {
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float middle = (low + high) / 2.0;
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@ -153,7 +154,7 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) {
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}
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}
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//interpolate the result:
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// Interpolate the result.
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Vector2 low_pos = start.bezier_interpolate(out_handle, in_handle, end, low);
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Vector2 high_pos = start.bezier_interpolate(out_handle, in_handle, end, high);
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@ -174,7 +175,7 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) {
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}
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if (lines.size() >= 2) {
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draw_multiline(lines, p_color, Math::round(EDSCALE));
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draw_multiline(lines, p_color, Math::round(EDSCALE), true);
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}
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}
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}
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@ -208,7 +209,7 @@ void AnimationBezierTrackEdit::_draw_line_clipped(const Vector2 &p_from, const V
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from = from.lerp(to, c);
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}
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draw_line(from, to, p_color, Math::round(EDSCALE));
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draw_line(from, to, p_color, Math::round(EDSCALE), true);
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}
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void AnimationBezierTrackEdit::_notification(int p_what) {
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@ -216,13 +217,14 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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if (EditorSettings::get_singleton()->check_changed_settings_in_group("editors/panning")) {
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panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/animation_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
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panner->setup_warped_panning(get_viewport(), EDITOR_GET("editors/panning/warped_mouse_panning"));
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}
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} break;
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case NOTIFICATION_ENTER_TREE: {
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panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/animation_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
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[[fallthrough]];
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}
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panner->setup_warped_panning(get_viewport(), EDITOR_GET("editors/panning/warped_mouse_panning"));
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} break;
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case NOTIFICATION_THEME_CHANGED: {
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bezier_icon = get_editor_theme_icon(SNAME("KeyBezierPoint"));
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bezier_handle_icon = get_editor_theme_icon(SNAME("KeyBezierHandle"));
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@ -236,27 +238,29 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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int limit = timeline->get_name_limit();
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const Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
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const int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
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const Color color = get_theme_color(SceneStringName(font_color), SNAME("Label"));
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const Color h_line_color = get_theme_color(SNAME("h_line_color"), SNAME("AnimationBezierTrackEdit"));
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const Color v_line_color = get_theme_color(SNAME("v_line_color"), SNAME("AnimationBezierTrackEdit"));
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const Color focus_color = get_theme_color(SNAME("focus_color"), SNAME("AnimationBezierTrackEdit"));
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const Color track_focus_color = get_theme_color(SNAME("track_focus_color"), SNAME("AnimationBezierTrackEdit"));
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const int h_separation = get_theme_constant(SNAME("h_separation"), SNAME("AnimationBezierTrackEdit"));
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const int v_separation = get_theme_constant(SNAME("h_separation"), SNAME("AnimationBezierTrackEdit"));
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if (has_focus()) {
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Color accent = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
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accent.a *= 0.7;
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draw_rect(Rect2(Point2(), get_size()), accent, false, Math::round(EDSCALE));
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draw_rect(Rect2(Point2(), get_size()), focus_color, false, Math::round(EDSCALE));
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}
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Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
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int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
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Color color = get_theme_color(SceneStringName(font_color), SNAME("Label"));
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int hsep = get_theme_constant(SNAME("h_separation"), SNAME("ItemList"));
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int vsep = get_theme_constant(SNAME("v_separation"), SNAME("ItemList"));
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Color linecolor = color;
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linecolor.a = 0.2;
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draw_line(Point2(limit, 0), Point2(limit, get_size().height), linecolor, Math::round(EDSCALE));
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draw_line(Point2(limit, 0), Point2(limit, get_size().height), v_line_color, Math::round(EDSCALE));
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int right_limit = get_size().width;
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track_v_scroll_max = vsep;
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track_v_scroll_max = v_separation;
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int vofs = vsep + track_v_scroll;
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int vofs = v_separation + track_v_scroll;
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int margin = 0;
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RBMap<int, Color> subtrack_colors;
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@ -272,7 +276,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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}
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String base_path = animation->track_get_path(i);
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int end = base_path.find(":");
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int end = base_path.find_char(':');
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if (end != -1) {
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base_path = base_path.substr(0, end + 1);
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}
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@ -286,7 +290,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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Vector<int> tracks = E.value;
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// NAMES AND ICON
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// Names and icon.
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{
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NodePath path = animation->track_get_path(tracks[0]);
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@ -304,15 +308,15 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(node, "Node");
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text = node->get_name();
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ofs += hsep;
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ofs += h_separation;
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TextLine text_buf = TextLine(text, font, font_size);
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text_buf.set_width(limit - ofs - icon->get_width() - hsep);
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text_buf.set_width(limit - ofs - icon->get_width() - h_separation);
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int h = MAX(text_buf.get_size().y, icon->get_height());
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draw_texture(icon, Point2(ofs, vofs + int(h - icon->get_height()) / 2.0));
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ofs += icon->get_width();
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ofs += icon->get_width() + h_separation;
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margin = icon->get_width();
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@ -320,31 +324,31 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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string_pos = string_pos.floor();
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text_buf.draw(get_canvas_item(), string_pos, color);
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vofs += h + vsep;
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track_v_scroll_max += h + vsep;
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vofs += h + v_separation;
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track_v_scroll_max += h + v_separation;
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}
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}
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Color dc = get_theme_color(SNAME("font_disabled_color"), EditorStringName(Editor));
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const Color dc = get_theme_color(SNAME("font_disabled_color"), EditorStringName(Editor));
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Ref<Texture2D> remove = get_editor_theme_icon(SNAME("Remove"));
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float remove_hpos = limit - hsep - remove->get_width();
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float remove_hpos = limit - h_separation - remove->get_width();
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Ref<Texture2D> lock = get_editor_theme_icon(SNAME("Lock"));
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Ref<Texture2D> unlock = get_editor_theme_icon(SNAME("Unlock"));
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float lock_hpos = remove_hpos - hsep - lock->get_width();
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float lock_hpos = remove_hpos - h_separation - lock->get_width();
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Ref<Texture2D> visibility_visible = get_editor_theme_icon(SNAME("GuiVisibilityVisible"));
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Ref<Texture2D> visibility_hidden = get_editor_theme_icon(SNAME("GuiVisibilityHidden"));
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float visibility_hpos = lock_hpos - hsep - visibility_visible->get_width();
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float visibility_hpos = lock_hpos - h_separation - visibility_visible->get_width();
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Ref<Texture2D> solo = get_editor_theme_icon(SNAME("AudioBusSolo"));
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float solo_hpos = visibility_hpos - hsep - solo->get_width();
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float solo_hpos = visibility_hpos - h_separation - solo->get_width();
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float buttons_width = remove->get_width() + lock->get_width() + visibility_visible->get_width() + solo->get_width() + hsep * 3;
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float buttons_width = remove->get_width() + lock->get_width() + visibility_visible->get_width() + solo->get_width() + h_separation * 3;
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for (int i = 0; i < tracks.size(); ++i) {
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// RELATED TRACKS TITLES
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// Related track titles.
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int current_track = tracks[i];
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@ -353,9 +357,9 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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Color cc = color;
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TextLine text_buf = TextLine(path, font, font_size);
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text_buf.set_width(limit - margin - buttons_width);
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text_buf.set_width(limit - margin - buttons_width - h_separation * 2);
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Rect2 rect = Rect2(margin, vofs, solo_hpos - hsep - solo->get_width(), text_buf.get_size().y + vsep);
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Rect2 rect = Rect2(margin, vofs, solo_hpos - h_separation - solo->get_width(), text_buf.get_size().y + v_separation);
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cc.a *= 0.7;
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float h;
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@ -381,14 +385,12 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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track_color.set_hsv(h, 0.2, 0.8);
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}
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track_color.a = 0.5;
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draw_rect(Rect2(0, vofs, margin - hsep, text_buf.get_size().y * 0.8), track_color);
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draw_rect(Rect2(0, vofs, margin - h_separation, text_buf.get_size().y * 0.8), track_color);
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subtrack_colors[current_track] = track_color;
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subtracks[current_track] = rect;
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} else {
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Color ac = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
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ac.a = 0.5;
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draw_rect(rect, ac);
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draw_rect(rect, track_focus_color);
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if (locked_tracks.has(selected_track)) {
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selected_track_color.set_hsv(h, 0.0, 0.4);
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} else {
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@ -396,7 +398,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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}
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}
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Vector2 string_pos = Point2(margin, vofs);
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Vector2 string_pos = Point2(margin + h_separation, vofs);
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text_buf.draw(get_canvas_item(), string_pos, cc);
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float icon_start_height = vofs + rect.size.y / 2.0;
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@ -432,15 +434,16 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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subtrack_icons[current_track] = track_icons;
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vofs += text_buf.get_size().y + vsep;
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track_v_scroll_max += text_buf.get_size().y + vsep;
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vofs += text_buf.get_size().y + v_separation;
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track_v_scroll_max += text_buf.get_size().y + v_separation;
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}
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}
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Color accent = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
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const Color accent = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
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{ //guides
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float min_left_scale = font->get_height(font_size) + vsep;
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// Guides.
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{
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float min_left_scale = font->get_height(font_size) + v_separation;
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float scale = (min_left_scale * 2) * timeline_v_zoom;
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float step = Math::pow(10.0, Math::round(Math::log(scale / 5.0) / Math::log(10.0))) * 5.0;
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@ -462,7 +465,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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iv -= 1;
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}
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if (!first && iv != prev_iv) {
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Color lc = linecolor;
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Color lc = h_line_color;
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lc.a *= 0.5;
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draw_line(Point2(limit, i), Point2(right_limit, i), lc, Math::round(EDSCALE));
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Color c = color;
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@ -475,8 +478,8 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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}
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}
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{ //draw OTHER curves
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// Draw other curves.
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{
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float scale = timeline->get_zoom_scale();
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Ref<Texture2D> point = get_editor_theme_icon(SNAME("KeyValue"));
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for (const KeyValue<int, Color> &E : subtrack_colors) {
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@ -498,12 +501,12 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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}
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if (track_count > 0 && !hidden_tracks.has(selected_track)) {
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//draw edited curve
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// Draw edited curve.
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_draw_track(selected_track, selected_track_color);
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}
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}
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//draw editor handles
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// Draw editor handles.
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{
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edit_points.clear();
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float scale = timeline->get_zoom_scale();
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@ -644,12 +647,12 @@ bool AnimationBezierTrackEdit::_is_track_displayed(int p_track_index) {
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// Check if the curves for a track are displayed in the editor (not hidden). Includes the check on the track visibility.
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bool AnimationBezierTrackEdit::_is_track_curves_displayed(int p_track_index) {
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//Is the track is visible in the editor?
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// Is the track is visible in the editor?
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if (!_is_track_displayed(p_track_index)) {
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return false;
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}
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//And curves visible?
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// And curves visible?
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if (hidden_tracks.has(p_track_index)) {
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return false;
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}
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@ -686,7 +689,7 @@ void AnimationBezierTrackEdit::set_editor(AnimationTrackEditor *p_editor) {
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}
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void AnimationBezierTrackEdit::_play_position_draw() {
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if (!animation.is_valid() || play_position_pos < 0) {
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if (animation.is_null() || play_position_pos < 0) {
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return;
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}
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@ -698,7 +701,7 @@ void AnimationBezierTrackEdit::_play_position_draw() {
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int px = (-timeline->get_value() + play_position_pos) * scale + limit;
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if (px >= limit && px < (get_size().width)) {
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Color color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
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const Color color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
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play_position->draw_line(Point2(px, 0), Point2(px, h), color, Math::round(2 * EDSCALE));
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}
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}
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@ -718,7 +721,7 @@ void AnimationBezierTrackEdit::set_root(Node *p_root) {
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void AnimationBezierTrackEdit::set_filtered(bool p_filtered) {
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is_filtered = p_filtered;
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if (animation == nullptr) {
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if (animation.is_null()) {
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return;
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}
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String base_path = animation->track_get_path(selected_track);
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@ -868,6 +871,11 @@ void AnimationBezierTrackEdit::_change_selected_keys_handle_mode(Animation::Hand
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undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_out_handle", track_key_pair.first, track_key_pair.second, animation->bezier_track_get_key_out_handle(track_key_pair.first, track_key_pair.second));
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undo_redo->add_do_method(editor, "_bezier_track_set_key_handle_mode", animation.ptr(), track_key_pair.first, track_key_pair.second, p_mode, p_auto ? Animation::HANDLE_SET_MODE_AUTO : Animation::HANDLE_SET_MODE_RESET);
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}
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AnimationPlayerEditor *ape = AnimationPlayerEditor::get_singleton();
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if (ape) {
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undo_redo->add_do_method(ape, "_animation_update_key_frame");
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undo_redo->add_undo_method(ape, "_animation_update_key_frame");
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}
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undo_redo->commit_action();
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}
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@ -1083,7 +1091,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
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if (I.key == REMOVE_ICON) {
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if (!read_only) {
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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undo_redo->create_action("Remove Bezier Track");
|
||||
undo_redo->create_action("Remove Bezier Track", UndoRedo::MERGE_DISABLE, animation.ptr());
|
||||
|
||||
undo_redo->add_do_method(this, "_update_locked_tracks_after", track);
|
||||
undo_redo->add_do_method(this, "_update_hidden_tracks_after", track);
|
||||
|
|
@ -1218,7 +1226,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
}
|
||||
}
|
||||
|
||||
//insert new point
|
||||
// Insert new point.
|
||||
if (mb->get_position().x >= limit && mb->get_position().x < get_size().width && mb->is_command_or_control_pressed()) {
|
||||
float h = (get_size().height / 2.0 - mb->get_position().y) * timeline_v_zoom + timeline_v_scroll;
|
||||
Array new_point = animation->make_default_bezier_key(h);
|
||||
|
|
@ -1234,7 +1242,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", selected_track, time);
|
||||
undo_redo->commit_action();
|
||||
|
||||
//then attempt to move
|
||||
// Then attempt to move.
|
||||
int index = animation->track_find_key(selected_track, time, Animation::FIND_MODE_APPROX);
|
||||
ERR_FAIL_COND(index == -1);
|
||||
_clear_selection();
|
||||
|
|
@ -1252,7 +1260,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
return;
|
||||
}
|
||||
|
||||
//box select
|
||||
// Box select.
|
||||
if (mb->get_position().x >= limit && mb->get_position().x < get_size().width) {
|
||||
box_selecting_attempt = true;
|
||||
box_selecting = false;
|
||||
|
|
@ -1264,7 +1272,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
|
||||
if (box_selecting_attempt && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
|
||||
if (box_selecting) {
|
||||
//do actual select
|
||||
// Do actual select.
|
||||
if (!box_selecting_add) {
|
||||
_clear_selection();
|
||||
}
|
||||
|
|
@ -1292,13 +1300,13 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
}
|
||||
}
|
||||
} else {
|
||||
_clear_selection(); //clicked and nothing happened, so clear the selection
|
||||
_clear_selection(); // Clicked and nothing happened, so clear the selection.
|
||||
|
||||
//select by clicking on curve
|
||||
// Select by clicking on curve.
|
||||
int track_count = animation->get_track_count();
|
||||
|
||||
real_t animation_length = animation->get_length();
|
||||
animation->set_length(real_t(INT_MAX)); //bezier_track_interpolate doesn't find keys if they exist beyond anim length
|
||||
animation->set_length(real_t(INT_MAX)); // bezier_track_interpolate doesn't find keys if they exist beyond anim length.
|
||||
|
||||
real_t time = ((mb->get_position().x - limit) / timeline->get_zoom_scale()) + timeline->get_value();
|
||||
|
||||
|
|
@ -1334,11 +1342,11 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
|
||||
List<AnimMoveRestore> to_restore;
|
||||
List<Animation::HandleMode> to_restore_handle_modes;
|
||||
// 1-remove the keys
|
||||
// 1 - Remove the keys.
|
||||
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
|
||||
undo_redo->add_do_method(animation.ptr(), "track_remove_key", E->get().first, E->get().second);
|
||||
}
|
||||
// 2- remove overlapped keys
|
||||
// 2 - Remove overlapped keys.
|
||||
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
|
||||
real_t newtime = animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x;
|
||||
|
||||
|
|
@ -1348,7 +1356,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
}
|
||||
|
||||
if (selection.has(IntPair(E->get().first, idx))) {
|
||||
continue; //already in selection, don't save
|
||||
continue; // Already in selection, don't save.
|
||||
}
|
||||
|
||||
undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_time", E->get().first, newtime);
|
||||
|
|
@ -1362,7 +1370,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
to_restore_handle_modes.push_back(animation->bezier_track_get_key_handle_mode(E->get().first, idx));
|
||||
}
|
||||
|
||||
// 3-move the keys (re insert them)
|
||||
// 3 - Move the keys (re-insert them).
|
||||
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
|
||||
real_t newpos = animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x;
|
||||
Array key = animation->track_get_key_value(E->get().first, E->get().second);
|
||||
|
|
@ -1381,13 +1389,13 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
animation->bezier_track_get_key_handle_mode(E->get().first, E->get().second));
|
||||
}
|
||||
|
||||
// 4-(undo) remove inserted keys
|
||||
// 4 - (undo) Remove inserted keys.
|
||||
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
|
||||
real_t newpos = animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x;
|
||||
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", E->get().first, newpos);
|
||||
}
|
||||
|
||||
// 5-(undo) reinsert keys
|
||||
// 5 - (undo) Reinsert keys.
|
||||
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
|
||||
real_t oldpos = animation->track_get_key_time(E->get().first, E->get().second);
|
||||
Array key = animation->track_get_key_value(E->get().first, E->get().second);
|
||||
|
|
@ -1403,7 +1411,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
animation->bezier_track_get_key_handle_mode(E->get().first, E->get().second));
|
||||
}
|
||||
|
||||
// 6-(undo) reinsert overlapped keys
|
||||
// 6 - (undo) Reinsert overlapped keys.
|
||||
List<AnimMoveRestore>::ConstIterator restore_itr = to_restore.begin();
|
||||
List<Animation::HandleMode>::ConstIterator handle_itr = to_restore_handle_modes.begin();
|
||||
for (; restore_itr != to_restore.end() && handle_itr != to_restore_handle_modes.end(); ++restore_itr, ++handle_itr) {
|
||||
|
|
@ -1425,7 +1433,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
undo_redo->add_do_method(this, "_clear_selection_for_anim", animation);
|
||||
undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
|
||||
|
||||
// 7-reselect
|
||||
// 7 - Reselect.
|
||||
int i = 0;
|
||||
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
|
||||
real_t oldpos = animation->track_get_key_time(E->get().first, E->get().second);
|
||||
|
|
@ -1436,6 +1444,11 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
i++;
|
||||
}
|
||||
|
||||
AnimationPlayerEditor *ape = AnimationPlayerEditor::get_singleton();
|
||||
if (ape) {
|
||||
undo_redo->add_do_method(ape, "_animation_update_key_frame");
|
||||
undo_redo->add_undo_method(ape, "_animation_update_key_frame");
|
||||
}
|
||||
undo_redo->commit_action();
|
||||
|
||||
} else if (select_single_attempt != IntPair(-1, -1)) {
|
||||
|
|
@ -1489,11 +1502,6 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
}
|
||||
|
||||
box_selection_to = mm->get_position();
|
||||
|
||||
if (get_local_mouse_position().y < 0) {
|
||||
//avoid cursor from going too above, so it does not lose focus with viewport
|
||||
warp_mouse(Vector2(get_local_mouse_position().x, 0));
|
||||
}
|
||||
queue_redraw();
|
||||
}
|
||||
|
||||
|
|
@ -1559,6 +1567,11 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_out_handle", moving_handle_track, moving_handle_key, moving_handle_right, ratio);
|
||||
undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_out_handle", moving_handle_track, moving_handle_key, animation->bezier_track_get_key_out_handle(moving_handle_track, moving_handle_key), ratio);
|
||||
}
|
||||
AnimationPlayerEditor *ape = AnimationPlayerEditor::get_singleton();
|
||||
if (ape) {
|
||||
undo_redo->add_do_method(ape, "_animation_update_key_frame");
|
||||
undo_redo->add_undo_method(ape, "_animation_update_key_frame");
|
||||
}
|
||||
undo_redo->commit_action();
|
||||
moving_handle = 0;
|
||||
queue_redraw();
|
||||
|
|
@ -1638,7 +1651,7 @@ void AnimationBezierTrackEdit::_zoom_callback(float p_zoom_factor, Vector2 p_ori
|
|||
Ref<InputEventWithModifiers> iewm = p_event;
|
||||
if (iewm.is_valid() && iewm->is_alt_pressed()) {
|
||||
// Alternate zoom (doesn't affect timeline).
|
||||
timeline_v_zoom = CLAMP(timeline_v_zoom * p_zoom_factor, 0.000001, 100000);
|
||||
timeline_v_zoom = CLAMP(timeline_v_zoom / p_zoom_factor, 0.000001, 100000);
|
||||
} else {
|
||||
float zoom_factor = p_zoom_factor > 1.0 ? AnimationTimelineEdit::SCROLL_ZOOM_FACTOR_IN : AnimationTimelineEdit::SCROLL_ZOOM_FACTOR_OUT;
|
||||
timeline->_zoom_callback(zoom_factor, p_origin, p_event);
|
||||
|
|
@ -1659,7 +1672,7 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) {
|
|||
switch (p_index) {
|
||||
case MENU_KEY_INSERT: {
|
||||
if (animation->get_track_count() > 0) {
|
||||
if (editor->snap->is_pressed() && editor->step->get_value() != 0) {
|
||||
if (editor->snap_keys->is_pressed() && editor->step->get_value() != 0) {
|
||||
time = editor->snap_time(time);
|
||||
}
|
||||
while (animation->track_find_key(selected_track, time, Animation::FIND_MODE_APPROX) != -1) {
|
||||
|
|
@ -1672,6 +1685,11 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) {
|
|||
undo_redo->add_do_method(animation.ptr(), "track_insert_key", selected_track, time, new_point);
|
||||
undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
|
||||
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", selected_track, time);
|
||||
AnimationPlayerEditor *ape = AnimationPlayerEditor::get_singleton();
|
||||
if (ape) {
|
||||
undo_redo->add_do_method(ape, "_animation_update_key_frame");
|
||||
undo_redo->add_undo_method(ape, "_animation_update_key_frame");
|
||||
}
|
||||
undo_redo->commit_action();
|
||||
queue_redraw();
|
||||
}
|
||||
|
|
@ -1735,7 +1753,7 @@ void AnimationBezierTrackEdit::duplicate_selected_keys(real_t p_ofs, bool p_ofs_
|
|||
real_t insert_pos = p_ofs_valid ? p_ofs : timeline->get_play_position();
|
||||
|
||||
if (p_ofs_valid) {
|
||||
if (editor->snap->is_pressed() && editor->step->get_value() != 0) {
|
||||
if (editor->snap_keys->is_pressed() && editor->step->get_value() != 0) {
|
||||
insert_pos = editor->snap_time(insert_pos);
|
||||
}
|
||||
}
|
||||
|
|
@ -1772,6 +1790,11 @@ void AnimationBezierTrackEdit::duplicate_selected_keys(real_t p_ofs, bool p_ofs_
|
|||
i++;
|
||||
}
|
||||
|
||||
AnimationPlayerEditor *ape = AnimationPlayerEditor::get_singleton();
|
||||
if (ape) {
|
||||
undo_redo->add_do_method(ape, "_animation_update_key_frame");
|
||||
undo_redo->add_undo_method(ape, "_animation_update_key_frame");
|
||||
}
|
||||
undo_redo->add_do_method(this, "queue_redraw");
|
||||
undo_redo->add_undo_method(this, "queue_redraw");
|
||||
undo_redo->commit_action();
|
||||
|
|
@ -1821,6 +1844,15 @@ void AnimationBezierTrackEdit::copy_selected_keys(bool p_cut) {
|
|||
undo_redo->add_undo_method(this, "_select_at_anim", animation, E->key().track, E->value().pos, i == 0);
|
||||
i++;
|
||||
}
|
||||
|
||||
AnimationPlayerEditor *ape = AnimationPlayerEditor::get_singleton();
|
||||
if (ape) {
|
||||
undo_redo->add_do_method(ape, "_animation_update_key_frame");
|
||||
undo_redo->add_undo_method(ape, "_animation_update_key_frame");
|
||||
}
|
||||
undo_redo->add_do_method(this, "queue_redraw");
|
||||
undo_redo->add_undo_method(this, "queue_redraw");
|
||||
|
||||
undo_redo->commit_action();
|
||||
}
|
||||
}
|
||||
|
|
@ -1858,7 +1890,7 @@ void AnimationBezierTrackEdit::paste_keys(real_t p_ofs, bool p_ofs_valid) {
|
|||
|
||||
float insert_pos = p_ofs_valid ? p_ofs : timeline->get_play_position();
|
||||
if (p_ofs_valid) {
|
||||
if (editor->snap->is_pressed() && editor->step->get_value() != 0) {
|
||||
if (editor->snap_keys->is_pressed() && editor->step->get_value() != 0) {
|
||||
insert_pos = editor->snap_time(insert_pos);
|
||||
}
|
||||
}
|
||||
|
|
@ -1899,9 +1931,15 @@ void AnimationBezierTrackEdit::paste_keys(real_t p_ofs, bool p_ofs_valid) {
|
|||
i++;
|
||||
}
|
||||
|
||||
undo_redo->commit_action();
|
||||
AnimationPlayerEditor *ape = AnimationPlayerEditor::get_singleton();
|
||||
if (ape) {
|
||||
undo_redo->add_do_method(ape, "_animation_update_key_frame");
|
||||
undo_redo->add_undo_method(ape, "_animation_update_key_frame");
|
||||
}
|
||||
undo_redo->add_do_method(this, "queue_redraw");
|
||||
undo_redo->add_undo_method(this, "queue_redraw");
|
||||
|
||||
queue_redraw();
|
||||
undo_redo->commit_action();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1916,6 +1954,11 @@ void AnimationBezierTrackEdit::delete_selection() {
|
|||
}
|
||||
undo_redo->add_do_method(this, "_clear_selection_for_anim", animation);
|
||||
undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
|
||||
AnimationPlayerEditor *ape = AnimationPlayerEditor::get_singleton();
|
||||
if (ape) {
|
||||
undo_redo->add_do_method(ape, "_animation_update_key_frame");
|
||||
undo_redo->add_undo_method(ape, "_animation_update_key_frame");
|
||||
}
|
||||
undo_redo->commit_action();
|
||||
|
||||
//selection.clear();
|
||||
|
|
@ -1953,9 +1996,9 @@ AnimationBezierTrackEdit::AnimationBezierTrackEdit() {
|
|||
|
||||
set_clip_contents(true);
|
||||
|
||||
ED_SHORTCUT("animation_bezier_editor/focus", TTR("Focus"), Key::F);
|
||||
ED_SHORTCUT("animation_bezier_editor/select_all_keys", TTR("Select All Keys"), KeyModifierMask::CMD_OR_CTRL | Key::A);
|
||||
ED_SHORTCUT("animation_bezier_editor/deselect_all_keys", TTR("Deselect All Keys"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::A);
|
||||
ED_SHORTCUT("animation_bezier_editor/focus", TTRC("Focus"), Key::F);
|
||||
ED_SHORTCUT("animation_bezier_editor/select_all_keys", TTRC("Select All Keys"), KeyModifierMask::CMD_OR_CTRL | Key::A);
|
||||
ED_SHORTCUT("animation_bezier_editor/deselect_all_keys", TTRC("Deselect All Keys"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::A);
|
||||
|
||||
menu = memnew(PopupMenu);
|
||||
add_child(menu);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue