feat: updated engine version to 4.4-rc1
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5459 changed files with 1128836 additions and 198305 deletions
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@ -16,7 +16,7 @@
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A type of operands and returned value. See [enum OpType] for options.
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</member>
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<member name="precision" type="int" setter="set_precision" getter="get_precision" enum="VisualShaderNodeDerivativeFunc.Precision" default="0">
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Sets the level of precision to use for the derivative function. See [enum Precision] for options. When using the GL Compatibility renderer, this setting has no effect.
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Sets the level of precision to use for the derivative function. See [enum Precision] for options. When using the Compatibility renderer, this setting has no effect.
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</member>
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</members>
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<constants>
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