feat: updated engine version to 4.4-rc1
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5459 changed files with 1128836 additions and 198305 deletions
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@ -169,16 +169,16 @@
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</member>
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</members>
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<constants>
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<constant name="AXIS_X" value="0">
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<constant name="AXIS_X" value="0" enum="Axis">
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Enumerated value for the X axis. Returned by [method max_axis_index] and [method min_axis_index].
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</constant>
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<constant name="AXIS_Y" value="1">
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<constant name="AXIS_Y" value="1" enum="Axis">
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Enumerated value for the Y axis. Returned by [method max_axis_index] and [method min_axis_index].
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</constant>
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<constant name="AXIS_Z" value="2">
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<constant name="AXIS_Z" value="2" enum="Axis">
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Enumerated value for the Z axis. Returned by [method max_axis_index] and [method min_axis_index].
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</constant>
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<constant name="AXIS_W" value="3">
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<constant name="AXIS_W" value="3" enum="Axis">
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Enumerated value for the W axis. Returned by [method max_axis_index] and [method min_axis_index].
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</constant>
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<constant name="ZERO" value="Vector4i(0, 0, 0, 0)">
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@ -208,7 +208,7 @@
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<description>
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Gets the remainder of each component of the [Vector4i] with the components of the given [Vector4i]. This operation uses truncated division, which is often not desired as it does not work well with negative numbers. Consider using [method @GlobalScope.posmod] instead if you want to handle negative numbers.
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[codeblock]
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print(Vector4i(10, -20, 30, -40) % Vector4i(7, 8, 9, 10)) # Prints "(3, -4, 3, 0)"
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print(Vector4i(10, -20, 30, -40) % Vector4i(7, 8, 9, 10)) # Prints (3, -4, 3, 0)
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[/codeblock]
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</description>
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</operator>
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@ -216,9 +216,9 @@
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<return type="Vector4i" />
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<param index="0" name="right" type="int" />
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<description>
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Gets the remainder of each component of the [Vector4i] with the the given [int]. This operation uses truncated division, which is often not desired as it does not work well with negative numbers. Consider using [method @GlobalScope.posmod] instead if you want to handle negative numbers.
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Gets the remainder of each component of the [Vector4i] with the given [int]. This operation uses truncated division, which is often not desired as it does not work well with negative numbers. Consider using [method @GlobalScope.posmod] instead if you want to handle negative numbers.
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[codeblock]
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print(Vector4i(10, -20, 30, -40) % 7) # Prints "(3, -6, 2, -5)"
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print(Vector4i(10, -20, 30, -40) % 7) # Prints (3, -6, 2, -5)
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[/codeblock]
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</description>
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</operator>
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@ -228,7 +228,7 @@
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<description>
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Multiplies each component of the [Vector4i] by the components of the given [Vector4i].
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[codeblock]
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print(Vector4i(10, 20, 30, 40) * Vector4i(3, 4, 5, 6)) # Prints "(30, 80, 150, 240)"
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print(Vector4i(10, 20, 30, 40) * Vector4i(3, 4, 5, 6)) # Prints (30, 80, 150, 240)
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[/codeblock]
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</description>
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</operator>
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@ -239,7 +239,7 @@
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Multiplies each component of the [Vector4i] by the given [float].
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Returns a Vector4 value due to floating-point operations.
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[codeblock]
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print(Vector4i(10, 20, 30, 40) * 2) # Prints "(20, 40, 60, 80)"
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print(Vector4i(10, 20, 30, 40) * 2) # Prints (20.0, 40.0, 60.0, 80.0)
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[/codeblock]
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</description>
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</operator>
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@ -256,7 +256,7 @@
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<description>
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Adds each component of the [Vector4i] by the components of the given [Vector4i].
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[codeblock]
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print(Vector4i(10, 20, 30, 40) + Vector4i(3, 4, 5, 6)) # Prints "(13, 24, 35, 46)"
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print(Vector4i(10, 20, 30, 40) + Vector4i(3, 4, 5, 6)) # Prints (13, 24, 35, 46)
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[/codeblock]
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</description>
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</operator>
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@ -266,7 +266,7 @@
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<description>
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Subtracts each component of the [Vector4i] by the components of the given [Vector4i].
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[codeblock]
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print(Vector4i(10, 20, 30, 40) - Vector4i(3, 4, 5, 6)) # Prints "(7, 16, 25, 34)"
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print(Vector4i(10, 20, 30, 40) - Vector4i(3, 4, 5, 6)) # Prints (7, 16, 25, 34)
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[/codeblock]
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</description>
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</operator>
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@ -276,7 +276,7 @@
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<description>
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Divides each component of the [Vector4i] by the components of the given [Vector4i].
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[codeblock]
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print(Vector4i(10, 20, 30, 40) / Vector4i(2, 5, 3, 4)) # Prints "(5, 4, 10, 10)"
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print(Vector4i(10, 20, 30, 40) / Vector4i(2, 5, 3, 4)) # Prints (5, 4, 10, 10)
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[/codeblock]
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</description>
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</operator>
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@ -287,7 +287,7 @@
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Divides each component of the [Vector4i] by the given [float].
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Returns a Vector4 value due to floating-point operations.
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[codeblock]
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print(Vector4i(10, 20, 30, 40) / 2 # Prints "(5, 10, 15, 20)"
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print(Vector4i(10, 20, 30, 40) / 2) # Prints (5.0, 10.0, 15.0, 20.0)
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[/codeblock]
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</description>
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</operator>
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