feat: updated engine version to 4.4-rc1

This commit is contained in:
Sara 2025-02-23 14:38:14 +01:00
parent ee00efde1f
commit 21ba8e33af
5459 changed files with 1128836 additions and 198305 deletions

View file

@ -13,8 +13,8 @@
<method name="get_rect" qualifiers="const">
<return type="Rect2" />
<description>
Returns a [Rect2] representing the Sprite2D's boundary in local coordinates. Can be used to detect if the Sprite2D was clicked.
[b]Example:[/b]
Returns a [Rect2] representing the Sprite2D's boundary in local coordinates.
[b]Example:[/b] Detect if the Sprite2D was clicked:
[codeblocks]
[gdscript]
func _input(event):
@ -76,7 +76,7 @@
If [code]true[/code], texture is cut from a larger atlas texture. See [member region_rect].
</member>
<member name="region_filter_clip_enabled" type="bool" setter="set_region_filter_clip_enabled" getter="is_region_filter_clip_enabled" default="false">
If [code]true[/code], the outermost pixels get blurred out. [member region_enabled] must be [code]true[/code].
If [code]true[/code], the area outside of the [member region_rect] is clipped to avoid bleeding of the surrounding texture pixels. [member region_enabled] must be [code]true[/code].
</member>
<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" default="Rect2(0, 0, 0, 0)">
The region of the atlas texture to display. [member region_enabled] must be [code]true[/code].