feat: updated engine version to 4.4-rc1
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5459 changed files with 1128836 additions and 198305 deletions
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@ -13,8 +13,8 @@
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<method name="get_rect" qualifiers="const">
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<return type="Rect2" />
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<description>
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Returns a [Rect2] representing the Sprite2D's boundary in local coordinates. Can be used to detect if the Sprite2D was clicked.
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[b]Example:[/b]
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Returns a [Rect2] representing the Sprite2D's boundary in local coordinates.
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[b]Example:[/b] Detect if the Sprite2D was clicked:
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[codeblocks]
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[gdscript]
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func _input(event):
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@ -76,7 +76,7 @@
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If [code]true[/code], texture is cut from a larger atlas texture. See [member region_rect].
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</member>
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<member name="region_filter_clip_enabled" type="bool" setter="set_region_filter_clip_enabled" getter="is_region_filter_clip_enabled" default="false">
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If [code]true[/code], the outermost pixels get blurred out. [member region_enabled] must be [code]true[/code].
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If [code]true[/code], the area outside of the [member region_rect] is clipped to avoid bleeding of the surrounding texture pixels. [member region_enabled] must be [code]true[/code].
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</member>
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<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" default="Rect2(0, 0, 0, 0)">
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The region of the atlas texture to display. [member region_enabled] must be [code]true[/code].
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