feat: updated engine version to 4.4-rc1
This commit is contained in:
parent
ee00efde1f
commit
21ba8e33af
5459 changed files with 1128836 additions and 198305 deletions
|
|
@ -100,7 +100,7 @@
|
|||
var saved_state = rng.state # Store current state.
|
||||
print(rng.randf()) # Advance internal state.
|
||||
rng.state = saved_state # Restore the state.
|
||||
print(rng.randf()) # Prints the same value as in previous.
|
||||
print(rng.randf()) # Prints the same value as previously.
|
||||
[/codeblock]
|
||||
[b]Note:[/b] Do not set state to arbitrary values, since the random number generator requires the state to have certain qualities to behave properly. It should only be set to values that came from the state property itself. To initialize the random number generator with arbitrary input, use [member seed] instead.
|
||||
[b]Note:[/b] The default value of this property is pseudo-random, and changes when calling [method randomize]. The [code]0[/code] value documented here is a placeholder, and not the actual default seed.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue