feat: updated engine version to 4.4-rc1
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@ -49,6 +49,9 @@
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<constant name="PATH_POSTPROCESSING_EDGECENTERED" value="1" enum="PathPostProcessing">
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Centers every path position in the middle of the traveled navigation mesh polygon edge. This creates better paths for tile- or gridbased layouts that restrict the movement to the cells center.
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</constant>
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<constant name="PATH_POSTPROCESSING_NONE" value="2" enum="PathPostProcessing">
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Applies no postprocessing and returns the raw path corridor as found by the pathfinding algorithm.
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</constant>
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<constant name="PATH_METADATA_INCLUDE_NONE" value="0" enum="PathMetadataFlags" is_bitfield="true">
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Don't include any additional metadata about the returned path.
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</constant>
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