feat: updated engine version to 4.4-rc1
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</brief_description>
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<description>
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Imported scenes can be automatically modified right after import by setting their [b]Custom Script[/b] Import property to a [code]tool[/code] script that inherits from this class.
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The [method _post_import] callback receives the imported scene's root node and returns the modified version of the scene. Usage example:
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The [method _post_import] callback receives the imported scene's root node and returns the modified version of the scene:
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[codeblocks]
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[gdscript]
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@tool # Needed so it runs in editor.
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