feat: updated engine version to 4.4-rc1
This commit is contained in:
parent
ee00efde1f
commit
21ba8e33af
5459 changed files with 1128836 additions and 198305 deletions
|
|
@ -27,6 +27,7 @@
|
|||
<description>
|
||||
Return [code]true[/code] if this plugin will customize scenes based on the platform and features used.
|
||||
When enabled, [method _get_customization_configuration_hash] and [method _customize_scene] will be called and must be implemented.
|
||||
[b]Note:[/b] [method _customize_scene] will only be called for scenes that have been modified since the last export.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_customize_resource" qualifiers="virtual">
|
||||
|
|
@ -34,9 +35,16 @@
|
|||
<param index="0" name="resource" type="Resource" />
|
||||
<param index="1" name="path" type="String" />
|
||||
<description>
|
||||
Customize a resource. If changes are made to it, return the same or a new resource. Otherwise, return [code]null[/code].
|
||||
The [i]path[/i] argument is only used when customizing an actual file, otherwise this means that this resource is part of another one and it will be empty.
|
||||
Customize a resource. If changes are made to it, return the same or a new resource. Otherwise, return [code]null[/code]. When a new resource is returned, [param resource] will be replaced by a copy of the new resource.
|
||||
The [param path] argument is only used when customizing an actual file, otherwise this means that this resource is part of another one and it will be empty.
|
||||
Implementing this method is required if [method _begin_customize_resources] returns [code]true[/code].
|
||||
[b]Note:[/b] When customizing any of the following types and returning another resource, the other resource should not be skipped using [method skip] in [method _export_file]:
|
||||
- [AtlasTexture]
|
||||
- [CompressedCubemap]
|
||||
- [CompressedCubemapArray]
|
||||
- [CompressedTexture2D]
|
||||
- [CompressedTexture2DArray]
|
||||
- [CompressedTexture3D]
|
||||
</description>
|
||||
</method>
|
||||
<method name="_customize_scene" qualifiers="virtual">
|
||||
|
|
@ -159,6 +167,15 @@
|
|||
Return a [PackedStringArray] of additional features this preset, for the given [param platform], should have.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_get_export_option_visibility" qualifiers="virtual const">
|
||||
<return type="bool" />
|
||||
<param index="0" name="platform" type="EditorExportPlatform" />
|
||||
<param index="1" name="option" type="String" />
|
||||
<description>
|
||||
[b]Optional.[/b]
|
||||
Validates [param option] and returns the visibility for the specified [param platform]. The default implementation returns [code]true[/code] for all options.
|
||||
</description>
|
||||
</method>
|
||||
<method name="_get_export_option_warning" qualifiers="virtual const">
|
||||
<return type="String" />
|
||||
<param index="0" name="platform" type="EditorExportPlatform" />
|
||||
|
|
@ -305,6 +322,18 @@
|
|||
In case of a directory code-sign will error if you place non code object in directory.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_export_platform" qualifiers="const">
|
||||
<return type="EditorExportPlatform" />
|
||||
<description>
|
||||
Returns currently used export platform.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_export_preset" qualifiers="const">
|
||||
<return type="EditorExportPreset" />
|
||||
<description>
|
||||
Returns currently used export preset.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_option" qualifiers="const">
|
||||
<return type="Variant" />
|
||||
<param index="0" name="name" type="StringName" />
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue