feat: updated engine version to 4.4-rc1
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@ -69,7 +69,7 @@
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<param index="0" name="slide_idx" type="int" />
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<description>
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Returns a [KinematicCollision2D], which contains information about a collision that occurred during the last call to [method move_and_slide]. Since the body can collide several times in a single call to [method move_and_slide], you must specify the index of the collision in the range 0 to ([method get_slide_collision_count] - 1).
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[b]Example usage:[/b]
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[b]Example:[/b] Iterate through the collisions with a [code]for[/code] loop:
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[codeblocks]
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[gdscript]
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for i in get_slide_collision_count():
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