feat: updated engine version to 4.4-rc1
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@ -12,6 +12,10 @@
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<link title="Third Person Shooter (TPS) Demo">https://godotengine.org/asset-library/asset/2710</link>
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</tutorials>
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<members>
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<member name="advance_on_start" type="bool" setter="set_advance_on_start" getter="is_advance_on_start" default="false">
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If [code]true[/code], on receiving a request to play an animation from the start, the first frame is not drawn, but only processed, and playback starts from the next frame.
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See also the notes of [method AnimationPlayer.play].
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</member>
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<member name="animation" type="StringName" setter="set_animation" getter="get_animation" default="&""">
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Animation to use as an output. It is one of the animations provided by [member AnimationTree.anim_player].
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</member>
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