feat: updated engine version to 4.4-rc1

This commit is contained in:
Sara 2025-02-23 14:38:14 +01:00
parent ee00efde1f
commit 21ba8e33af
5459 changed files with 1128836 additions and 198305 deletions

View file

@ -63,7 +63,7 @@
When inheriting from [AnimationRootNode], implement this virtual method to return whether the [param parameter] is read-only. Parameters are custom local memory used for your animation nodes, given a resource can be reused in multiple trees.
</description>
</method>
<method name="_process" qualifiers="virtual const" deprecated="Currently this is mostly useless as there is a lack of many APIs to extend AnimationNode by GDScript. It is planned that a more flexible API using structures will be provided in the future.">
<method name="_process" qualifiers="virtual" deprecated="Currently this is mostly useless as there is a lack of many APIs to extend AnimationNode by GDScript. It is planned that a more flexible API using structures will be provided in the future.">
<return type="float" />
<param index="0" name="time" type="float" />
<param index="1" name="seek" type="bool" />
@ -152,11 +152,24 @@
Gets the value of a parameter. Parameters are custom local memory used for your animation nodes, given a resource can be reused in multiple trees.
</description>
</method>
<method name="get_processing_animation_tree_instance_id" qualifiers="const">
<return type="int" />
<description>
Returns the object id of the [AnimationTree] that owns this node.
[b]Note:[/b] This method should only be called from within the [method AnimationNodeExtension._process_animation_node] method, and will return an invalid id otherwise.
</description>
</method>
<method name="is_path_filtered" qualifiers="const">
<return type="bool" />
<param index="0" name="path" type="NodePath" />
<description>
Returns whether the given path is filtered.
Returns [code]true[/code] if the given path is filtered.
</description>
</method>
<method name="is_process_testing" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if this animation node is being processed in test-only mode.
</description>
</method>
<method name="remove_input">