wave-survival/modules/wave_survival/heads_up_display.h
2025-08-30 23:08:16 +02:00

30 lines
674 B
C++

#ifndef HEADS_UP_DISPLAY_H
#define HEADS_UP_DISPLAY_H
#include "scene/gui/control.h"
#include "scene/gui/label.h"
#include "scene/gui/progress_bar.h"
class HeadsUpDisplay : public Control {
GDCLASS(HeadsUpDisplay, Control);
static void _bind_methods();
static HeadsUpDisplay *singleton_instance;
void on_child_entered(Node *node);
void enter_tree();
void exit_tree();
protected:
void _notification(int what);
public:
static HeadsUpDisplay *get_singleton();
void set_tooltip(String const &tooltip);
void set_health_percentage(double health_percentage);
private:
Label *tooltip{ nullptr };
ProgressBar *healthbar{ nullptr };
};
#endif // !HEADS_UP_DISPLAY_H