wave-survival/project/assets/models/weapons/rifle.glb.import
2025-07-17 12:49:32 +02:00

56 lines
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[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://c8jbxkm1paa8u"
path="res://.godot/imported/rifle.glb-7e791117157b5204625fa46cea3758ea.scn"
[deps]
source_file="res://assets/models/weapons/rifle.glb"
dest_files=["res://.godot/imported/rifle.glb-7e791117157b5204625fa46cea3758ea.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=1
materials/extract_format=0
materials/extract_path="res://assets/materials/weapons"
_subresources={
"materials": {
"arms": {
"use_external/enabled": true,
"use_external/fallback_path": "res://assets/materials/weapons/arms.tres",
"use_external/path": "uid://dgl8ygpyta7b0"
},
"rifle": {
"use_external/enabled": true,
"use_external/fallback_path": "res://assets/materials/weapons/rifle.tres",
"use_external/path": "uid://56reb3m4e6fd"
}
}
}
gltf/naming_version=1
gltf/embedded_image_handling=1