wave-survival/project/objects/props/box_car_enclosed.tscn

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[gd_scene load_steps=2 format=3 uid="uid://hf7yyyiep30l"]
[ext_resource type="Material" uid="uid://b075rlo1f0e4u" path="res://assets/materials/greenish_grid.tres" id="1_s8bfg"]
[node name="BoxCarEnclosed" type="CSGCombiner3D"]
use_collision = true
collision_layer = 3
collision_mask = 0
[node name="BoxCar" type="CSGBox3D" parent="."]
use_collision = true
size = Vector3(3.0603027, 3.3165283, 9.339844)
material = ExtResource("1_s8bfg")
[node name="BoxCarInside" type="CSGBox3D" parent="."]
operation = 2
use_collision = true
size = Vector3(2.7634277, 2.8806152, 9.468506)
material = ExtResource("1_s8bfg")
[node name="BoxCar2" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.9445362, 3.287201)
use_collision = true
size = Vector3(2.5986328, 0.56643677, 2.3734741)
material = ExtResource("1_s8bfg")
[node name="BoxCar3" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.9420872, -3.20991)
use_collision = true
size = Vector3(2.584961, 0.5615387, 2.3734741)
material = ExtResource("1_s8bfg")