wave-survival/project/objects/player.tscn
2025-07-17 12:49:32 +02:00

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[gd_scene load_steps=3 format=3 uid="uid://snjgu4yp5swd"]
[ext_resource type="PackedScene" uid="uid://ce40pq785yoyi" path="res://objects/weapons/rifle.tscn" id="1_eqqp1"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_bxedw"]
[node name="PlayerBody" type="PlayerBody"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("CapsuleShape3D_bxedw")
[node name="PlayerInput" type="PlayerInput" parent="."]
unique_name_in_owner = true
[node name="PlayerCamera" type="PlayerCamera" parent="."]
unique_name_in_owner = true
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.60811, 0)
fov = 60.0
[node name="WeaponInventory" type="WeaponInventory" parent="."]
unique_name_in_owner = true
fallback_weapon = ExtResource("1_eqqp1")