wave-survival/project/maps/testmap.tscn
2025-07-17 12:49:32 +02:00

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[gd_scene load_steps=6 format=3 uid="uid://dukbdx7dt2qut"]
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[ext_resource type="Material" uid="uid://b075rlo1f0e4u" path="res://assets/materials/greenish_grid.tres" id="1_ng1ul"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_ng1ul"]
sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
[sub_resource type="Sky" id="Sky_7ng1a"]
sky_material = SubResource("ProceduralSkyMaterial_ng1ul")
[sub_resource type="Environment" id="Environment_d7x8f"]
background_mode = 2
sky = SubResource("Sky_7ng1a")
tonemap_mode = 2
ssao_enabled = true
glow_enabled = true
[node name="Testmap" type="Node3D"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_d7x8f")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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shadow_enabled = true
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material = ExtResource("1_ng1ul")
[node name="PlayerBody" parent="." instance=ExtResource("1_6t4yh")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0500376, 2.38419e-07, -0.0317376)
slide_on_ceiling = false
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