wave-survival/project/objects/props/apc.tscn
2025-07-27 15:53:18 +02:00

37 lines
3.7 KiB
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[gd_scene load_steps=4 format=4 uid="uid://c6b57nx5gvah4"]
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"format": 34359738391,
"material": ExtResource("1_qtg5y"),
"primitive": 3,
"uv_scale": Vector4(0, 0, 0, 0),
"vertex_count": 36,
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}]
[node name="APC" type="StaticBody3D"]
collision_layer = 3
[node name="APCCSG" type="CSGCombiner3D" parent="."]
visible = false
collision_layer = 3
[node name="CSGBox3D" type="CSGBox3D" parent="APCCSG"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0851468, 0)
size = Vector3(3.147461, 2.116211, 7.0791016)
material = ExtResource("1_qtg5y")
[node name="CSGBakedCollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("ConcavePolygonShape3D_qtg5y")
[node name="CSGBakedMeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("ArrayMesh_8orqf")