wave-survival/modules/wave_survival
2025-07-19 12:33:48 +02:00
..
__pycache__ feat: initialized template and wrote first gameplay code 2025-07-14 23:03:04 +02:00
weapons feat: implemented bullet impacts 2025-07-19 12:33:48 +02:00
config.py feat: initialized template and wrote first gameplay code 2025-07-14 23:03:04 +02:00
health_status.cpp feat: started work on health tracking 2025-07-18 00:46:52 +02:00
health_status.h feat: started work on health tracking 2025-07-18 00:46:52 +02:00
hitscan_muzzle.cpp feat: implemented bullet impacts 2025-07-19 12:33:48 +02:00
hitscan_muzzle.h feat: implemented bullet impacts 2025-07-19 12:33:48 +02:00
macros.h feat: initialized template and wrote first gameplay code 2025-07-14 23:03:04 +02:00
player_body.cpp feat: implemented basics for weapons 2025-07-17 12:49:32 +02:00
player_body.h feat: implemented basics for weapons 2025-07-17 12:49:32 +02:00
player_camera.cpp feat: initialized template and wrote first gameplay code 2025-07-14 23:03:04 +02:00
player_camera.h feat: initialized template and wrote first gameplay code 2025-07-14 23:03:04 +02:00
player_input.cpp feat: replace 'fallback weapon' with 'starting weapon' 2025-07-18 00:45:55 +02:00
player_input.h feat: replace 'fallback weapon' with 'starting weapon' 2025-07-18 00:45:55 +02:00
register_types.cpp feat: implemented bullet impacts 2025-07-19 12:33:48 +02:00
register_types.h feat: initialized template and wrote first gameplay code 2025-07-14 23:03:04 +02:00
SCsub feat: initialized template and wrote first gameplay code 2025-07-14 23:03:04 +02:00
weapon_base.cpp feat: implemented basics for weapons 2025-07-17 12:49:32 +02:00
weapon_base.h feat: implemented basics for weapons 2025-07-17 12:49:32 +02:00
weapon_inventory.cpp feat: replace 'fallback weapon' with 'starting weapon' 2025-07-18 00:45:55 +02:00
weapon_inventory.h feat: replace 'fallback weapon' with 'starting weapon' 2025-07-18 00:45:55 +02:00