40 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
[gd_scene load_steps=5 format=3 uid="uid://crml35t12hx2h"]
 | 
						|
 | 
						|
[ext_resource type="PackedScene" uid="uid://ce40pq785yoyi" path="res://objects/weapons/rifle.tscn" id="1_y6dn2"]
 | 
						|
 | 
						|
[sub_resource type="GDScript" id="GDScript_fn0cd"]
 | 
						|
script/source = "extends Interactable
 | 
						|
 | 
						|
@export var weapon_name : String = \"Rifle\"
 | 
						|
@export var weapon_scene : PackedScene
 | 
						|
 | 
						|
func _highlight_changed(_interactor: PlayerInteractor, value: bool) -> void:
 | 
						|
	var hud := HeadsUpDisplay.get_singleton()
 | 
						|
	if hud:
 | 
						|
		hud.set_tooltip(\"Pick up %s\" % weapon_name if value else \"\")
 | 
						|
 | 
						|
func _activated(interactor: PlayerInteractor) -> void:
 | 
						|
	interactor.get_inventory().pickup_weapon(weapon_scene)
 | 
						|
	get_parent().queue_free()
 | 
						|
"
 | 
						|
 | 
						|
[sub_resource type="BoxMesh" id="BoxMesh_fn0cd"]
 | 
						|
size = Vector3(0.2, 0.1, 0.7)
 | 
						|
 | 
						|
[sub_resource type="BoxShape3D" id="BoxShape3D_fn0cd"]
 | 
						|
size = Vector3(0.20874023, 0.115478516, 0.7109375)
 | 
						|
 | 
						|
[node name="WeaponPickup" type="StaticBody3D"]
 | 
						|
collision_layer = 16
 | 
						|
collision_mask = 0
 | 
						|
 | 
						|
[node name="Interactable" type="Interactable" parent="."]
 | 
						|
script = SubResource("GDScript_fn0cd")
 | 
						|
weapon_scene = ExtResource("1_y6dn2")
 | 
						|
 | 
						|
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
 | 
						|
mesh = SubResource("BoxMesh_fn0cd")
 | 
						|
 | 
						|
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
 | 
						|
shape = SubResource("BoxShape3D_fn0cd")
 |