15 lines
		
	
	
		
			250 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			15 lines
		
	
	
		
			250 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef MUZZLE_EFFECT_H
 | 
						|
#define MUZZLE_EFFECT_H
 | 
						|
 | 
						|
#include "scene/3d/node_3d.h"
 | 
						|
 | 
						|
class MuzzleEffect : public Node3D {
 | 
						|
	GDCLASS(MuzzleEffect, Node3D);
 | 
						|
	static void _bind_methods();
 | 
						|
 | 
						|
public:
 | 
						|
	GDVIRTUAL0_REQUIRED(trigger);
 | 
						|
};
 | 
						|
 | 
						|
#endif // !MUZZLE_EFFECT_H
 |