wave-survival/modules/wave_survival/heads_up_display.h
2025-08-10 20:53:27 +02:00

26 lines
522 B
C++

#ifndef HEADS_UP_DISPLAY_H
#define HEADS_UP_DISPLAY_H
#include "scene/gui/control.h"
class HeadsUpDisplay : public Control {
GDCLASS(HeadsUpDisplay, Control);
static void _bind_methods();
static HeadsUpDisplay *singleton_instance;
void on_child_entered(Node *node);
void enter_tree();
void exit_tree();
protected:
void _notification(int what);
public:
static HeadsUpDisplay *get_singleton();
void set_reticle_visibility(bool visible);
private:
Control *reticle{ nullptr };
};
#endif // !HEADS_UP_DISPLAY_H