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__pycache__
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feat: initialized template and wrote first gameplay code
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2025-07-14 23:03:04 +02:00 |
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weapons
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feat: replace 'fallback weapon' with 'starting weapon'
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2025-07-18 00:45:55 +02:00 |
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config.py
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feat: initialized template and wrote first gameplay code
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2025-07-14 23:03:04 +02:00 |
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macros.h
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feat: initialized template and wrote first gameplay code
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2025-07-14 23:03:04 +02:00 |
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player_body.cpp
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feat: implemented basics for weapons
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2025-07-17 12:49:32 +02:00 |
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player_body.h
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feat: implemented basics for weapons
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2025-07-17 12:49:32 +02:00 |
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player_camera.cpp
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feat: initialized template and wrote first gameplay code
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2025-07-14 23:03:04 +02:00 |
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player_camera.h
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feat: initialized template and wrote first gameplay code
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2025-07-14 23:03:04 +02:00 |
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player_input.cpp
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feat: replace 'fallback weapon' with 'starting weapon'
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2025-07-18 00:45:55 +02:00 |
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player_input.h
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feat: replace 'fallback weapon' with 'starting weapon'
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2025-07-18 00:45:55 +02:00 |
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register_types.cpp
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feat: implementations of initial weapon inventory interface
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2025-07-15 23:01:28 +02:00 |
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register_types.h
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feat: initialized template and wrote first gameplay code
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2025-07-14 23:03:04 +02:00 |
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SCsub
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feat: initialized template and wrote first gameplay code
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2025-07-14 23:03:04 +02:00 |
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weapon_base.cpp
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feat: implemented basics for weapons
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2025-07-17 12:49:32 +02:00 |
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weapon_base.h
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feat: implemented basics for weapons
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2025-07-17 12:49:32 +02:00 |
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weapon_inventory.cpp
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feat: replace 'fallback weapon' with 'starting weapon'
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2025-07-18 00:45:55 +02:00 |
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weapon_inventory.h
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feat: replace 'fallback weapon' with 'starting weapon'
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2025-07-18 00:45:55 +02:00 |