[gd_scene format=3 uid="uid://cclghy01gblif"] [sub_resource type="SphereShape3D" id="SphereShape3D_kl827"] radius = 0.32121935 [sub_resource type="GDScript" id="GDScript_kl827"] script/source = "extends Interactable func _highlight_changed(_interactor: PlayerInteractor, value: bool) -> void: var hud := HeadsUpDisplay.get_singleton() if hud: hud.set_tooltip(\"Pick up Demolition Pack\" if value else \"\") func _activated(interactor: PlayerInteractor) -> void: interactor.pickup_demo_pack() get_owner().queue_free() " [sub_resource type="BoxMesh" id="BoxMesh_kl827"] size = Vector3(0.19555664, 0.13061523, 0.37719727) [node name="DemoPackPickup" type="StaticBody3D" unique_id=1833876644] collision_layer = 18 [node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1902989490] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.248144, 0) shape = SubResource("SphereShape3D_kl827") [node name="Interactable" type="Interactable" parent="." unique_id=117559839] script = SubResource("GDScript_kl827") [node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=2051580886] transform = Transform3D(0.8942324, -0.44760296, -7.450581e-09, 0.4082677, 0.81564724, -0.40992302, 0.1834828, 0.36656648, 0.9121201, 0, 1.248144, 0) mesh = SubResource("BoxMesh_kl827")