[gd_scene load_steps=2 format=3 uid="uid://cfgwif53qypko"] [ext_resource type="PackedScene" uid="uid://bkw6pt33nbn2" path="res://assets/models/weapons/revolver.blend" id="1_5ynga"] [node name="Revolver" type="Revolver" node_paths=PackedStringArray("anim")] anim = NodePath("revolver/AnimationPlayer") single_action_spread = 0.003 double_action_spread = 0.02 [node name="revolver" parent="." instance=ExtResource("1_5ynga")] [node name="Body" parent="revolver/Character/Skeleton3D" index="0"] layers = 2 [node name="Cube" parent="revolver/Character/Skeleton3D" index="1"] layers = 2 [node name="HitscanMuzzle" type="HitscanMuzzle" parent="."] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, -4.3711385e-08, 0.9999999, 0, -0.9999999, -4.3711385e-08, 0, 0, 0) target_position = Vector3(0, 200, 0) collision_mask = 6 collide_with_areas = true spread = 0.02 [editable path="revolver"]