[gd_scene load_steps=7 format=3 uid="uid://dqlqgk1veyos8"] [ext_resource type="PackedScene" uid="uid://7esw31b76x4" path="res://assets/models/base_character.blend" id="1_qot2n"] [sub_resource type="GDScript" id="GDScript_qot2n"] script/source = "extends EnemyWretched func _on_health_status_death() -> void: queue_free(); " [sub_resource type="BoxShape3D" id="BoxShape3D_qot2n"] size = Vector3(0.37524414, 0.64245605, 0.38867188) [sub_resource type="BoxShape3D" id="BoxShape3D_ei3ai"] size = Vector3(0.24902344, 0.42858887, 0.2619629) [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ng1ul"] [sub_resource type="BoxShape3D" id="BoxShape3D_sivli"] size = Vector3(0.2770996, 1.5324097, 0.29003906) [node name="EnemyWretched" type="EnemyWretched"] script = SubResource("GDScript_qot2n") [node name="base_character" parent="." instance=ExtResource("1_qot2n")] [node name="SpineAttach" type="BoneAttachment3D" parent="base_character/Character/Skeleton3D" index="0"] transform = Transform3D(1, -2.2202515e-16, 2.1910396e-16, 2.1910385e-16, 0.9999122, 0.0132439565, -2.2202522e-16, -0.013243958, 0.99991226, -4.125641e-17, 1.1546817, -0.002712473) bone_name = "spine.002" bone_idx = 3 [node name="Hitbox" type="Hitbox" parent="base_character/Character/Skeleton3D/SpineAttach" node_paths=PackedStringArray("health")] transform = Transform3D(1, 2.1910389e-16, -2.2202524e-16, -2.2202514e-16, 0.9999124, -0.013243958, 2.1910394e-16, 0.01324396, 0.9999123, -2.1234107e-16, -1.1546164, -0.012580322) collision_layer = 2 collision_mask = 0 monitoring = false health = NodePath("../../../../../HealthStatus") [node name="CollisionShape3D" type="CollisionShape3D" parent="base_character/Character/Skeleton3D/SpineAttach/Hitbox"] transform = Transform3D(1, -2.2202515e-16, 2.1910396e-16, 2.1910385e-16, 0.9999122, 0.0132439565, -2.2202522e-16, -0.013243958, 0.99991226, 0.0023498535, 1.1967317, -0.0032694251) shape = SubResource("BoxShape3D_qot2n") [node name="HeadAttach" type="BoneAttachment3D" parent="base_character/Character/Skeleton3D" index="1"] transform = Transform3D(1, -2.2186812e-16, 2.1319257e-16, 2.1319253e-16, 0.99920464, 0.039866537, -2.2186821e-16, -0.03986654, 0.99920475, -1.3069546e-16, 1.5574795, -0.00406873) bone_name = "Neck" bone_idx = 5 [node name="Hitbox" type="Hitbox" parent="base_character/Character/Skeleton3D/HeadAttach" node_paths=PackedStringArray("health")] transform = Transform3D(1, 2.1910389e-16, -2.2202524e-16, -2.2202514e-16, 0.9999124, -0.013243958, 2.1910394e-16, 0.01324396, 0.9999123, -2.1234107e-16, -1.1546164, -0.012580322) collision_layer = 2 collision_mask = 0 monitoring = false health = NodePath("../../../../../HealthStatus") damage_modifier = 2.0 [node name="CollisionShape3D" type="CollisionShape3D" parent="base_character/Character/Skeleton3D/HeadAttach/Hitbox"] transform = Transform3D(1, -2.2202515e-16, 2.1910393e-16, 2.1910723e-16, 0.9999161, 0.013243863, -2.2202641e-16, -0.013243858, 0.9999161, -7.644832e-17, 1.3035276, -0.01432839) shape = SubResource("BoxShape3D_ei3ai") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("CapsuleShape3D_ng1ul") [node name="StateMachine" type="StateMachine" parent="."] unique_name_in_owner = true [node name="NavigationAgent3D" type="NavigationAgent3D" parent="."] unique_name_in_owner = true path_desired_distance = 0.25 [node name="PlayerDetector" type="PlayerDetector" parent="."] unique_name_in_owner = true transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 1.4599279, 0) [node name="HealthStatus" type="HealthStatus" parent="."] unique_name_in_owner = true health = 2 [node name="Hitbox" type="Hitbox" parent="." node_paths=PackedStringArray("health")] transform = Transform3D(1, 2.1910389e-16, -2.2202524e-16, -2.2202514e-16, 0.9999124, -0.013243958, 2.1910394e-16, 0.01324396, 0.9999123, 6.209e-17, 0.097789526, 0.004007945) collision_layer = 2 collision_mask = 0 monitoring = false health = NodePath("../HealthStatus") [node name="CollisionShape3D2" type="CollisionShape3D" parent="Hitbox"] transform = Transform3D(1, 4.2740422e-21, 0, 6.2038546e-25, 1.0000037, 0, 0, 0, 1.0000037, -2.2362305e-16, 0.68298185, -0.013339132) shape = SubResource("BoxShape3D_sivli") [connection signal="death" from="HealthStatus" to="." method="_on_health_status_death"] [editable path="base_character"]