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4 changed files with 2 additions and 1 deletions

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@ -71,6 +71,7 @@ void MapRegion::raise_difficulty(double amount) {
if (this->hunt_phase) {
return;
}
print_line("Difficutly Increased");
int const old_trunc{ (int)Math::floor(this->difficulty) };
this->difficulty += amount;
int const new_trunc{ (int)Math::floor(this->difficulty) };

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@ -30,7 +30,7 @@ func _enter_tree() -> void:
"
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ng1ul"]
radius = 0.17480469
radius = 0.2578125
[node name="EnemyWretched" type="EnemyWretched" unique_id=2042600475]
slide_on_ceiling = false