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75b6c02df5
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905726c862
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@ -30,7 +30,6 @@ health = NodePath("../../../../../HealthStatus")
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[node name="Hitbox" parent="wretched/Character/Skeleton3D/HeadAttach" index="0" node_paths=PackedStringArray("health")]
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health = NodePath("../../../../../HealthStatus")
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damage_modifier = 4.0
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[node name="CollisionShape3D" parent="wretched/Character/Skeleton3D/BoneAttachment3D/DamageBox" index="0"]
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transform = Transform3D(1, -9.834766e-07, -2.454035e-06, 1.4305115e-06, 0.9999989, -8.145726e-06, 1.8983264e-06, 7.3344854e-06, 1, -0.20908, -5.9604645e-07, -4.7683716e-07)
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@ -1,6 +1,6 @@
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[gd_scene load_steps=6 format=3 uid="uid://snjgu4yp5swd"]
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[ext_resource type="PackedScene" uid="uid://ce40pq785yoyi" path="res://objects/weapons/rifle.tscn" id="1_eqqp1"]
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[ext_resource type="PackedScene" uid="uid://cfgwif53qypko" path="res://objects/weapons/revolver.tscn" id="1_eqqp1"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_eqqp1"]
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radius = 0.2
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