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2 commits

2 changed files with 2 additions and 2 deletions

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@ -181,7 +181,7 @@ void Rifle::notify_deselected() {
get_input()->disconnect(PlayerInput::sig_primary_fire, callable_mp(this, &self_type::on_primary_fire));
get_input()->disconnect(PlayerInput::sig_alt_mode, callable_mp(this, &self_type::on_alt_mode));
get_input()->disconnect(PlayerInput::sig_reload, callable_mp(this, &self_type::on_reload));
get_camera()->set_fov_factor(1.0);
this->running = false;
if (HeadsUpDisplay * hud{ HeadsUpDisplay::get_singleton() }) {
hud->set_reticle_visibility(true);
}

View file

@ -13,7 +13,7 @@ func trigger() -> void:
anim = NodePath("revolver/AnimationPlayer")
max_ammo = 6
loaded_ammo = 6
single_action_spread = 0.003
single_action_spread = 0.015
double_action_spread = 0.04
[node name="revolver" parent="." instance=ExtResource("1_5ynga")]