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3 commits

Author SHA1 Message Date
Sara efe5607f60 feat: added health percentage to HUD 2025-08-30 23:08:16 +02:00
Sara a2c80df0b8 feat: replaced patrol nodes with markers 2025-08-30 23:08:06 +02:00
Sara 2c95d2e7aa feat: removed reticle from HUD 2025-08-30 23:07:30 +02:00
5 changed files with 84 additions and 41 deletions

View file

@ -4,17 +4,18 @@ HeadsUpDisplay *HeadsUpDisplay::singleton_instance{ nullptr };
void HeadsUpDisplay::_bind_methods() {
ClassDB::bind_static_method("HeadsUpDisplay", D_METHOD("get_singleton"), &self_type::get_singleton);
ClassDB::bind_method(D_METHOD("set_tooltip"), &self_type::set_tooltip);
ClassDB::bind_method(D_METHOD("set_tooltip", "tooltip"), &self_type::set_tooltip);
ClassDB::bind_method(D_METHOD("set_health_percentage", "percentage"), &self_type::set_health_percentage);
}
void HeadsUpDisplay::on_child_entered(Node *child) {
child->connect("child_entered_tree", callable_mp(this, &self_type::on_child_entered));
if (child->is_unique_name_in_owner() && child->get_name() == "Reticle") {
this->reticle = cast_to<Control>(child);
}
if (child->is_unique_name_in_owner() && child->get_name() == "Tooltip") {
this->tooltip = cast_to<Label>(child);
}
if (child->is_unique_name_in_owner() && child->get_name() == "Healthbar") {
this->healthbar = cast_to<ProgressBar>(child);
}
}
void HeadsUpDisplay::enter_tree() {
@ -46,12 +47,10 @@ HeadsUpDisplay *HeadsUpDisplay::get_singleton() {
return singleton_instance;
}
void HeadsUpDisplay::set_reticle_visibility(bool visible) {
if (this->reticle) {
this->reticle->set_visible(visible);
}
}
void HeadsUpDisplay::set_tooltip(String const &tooltip) {
this->tooltip->set_text(tooltip);
}
void HeadsUpDisplay::set_health_percentage(double health_percentage) {
this->healthbar->set_value(health_percentage);
}

View file

@ -3,6 +3,7 @@
#include "scene/gui/control.h"
#include "scene/gui/label.h"
#include "scene/gui/progress_bar.h"
class HeadsUpDisplay : public Control {
GDCLASS(HeadsUpDisplay, Control);
@ -17,12 +18,12 @@ protected:
public:
static HeadsUpDisplay *get_singleton();
void set_reticle_visibility(bool visible);
void set_tooltip(String const &tooltip);
void set_health_percentage(double health_percentage);
private:
Control *reticle{ nullptr };
Label *tooltip{ nullptr };
ProgressBar *healthbar{ nullptr };
};
#endif // !HEADS_UP_DISPLAY_H

View file

@ -1,6 +1,5 @@
#include "rifle.h"
#include "scene/animation/animation_player.h"
#include "wave_survival/heads_up_display.h"
#include "wave_survival/hitscan_muzzle.h"
#include "wave_survival/macros.h"
#include "wave_survival/player_body.h"
@ -88,14 +87,9 @@ void Rifle::on_animation_changed(String new_animation) {
if (new_animation == "aim") {
this->in_alt_mode = true;
this->fov = this->ads_factor;
HeadsUpDisplay::get_singleton()->set_reticle_visibility(false);
} else if (new_animation == "hip") {
this->in_alt_mode = false;
this->fov = 1.0;
HeadsUpDisplay::get_singleton()->set_reticle_visibility(true);
}
if (new_animation == "reload") {
HeadsUpDisplay::get_singleton()->set_reticle_visibility(false);
}
}
@ -182,9 +176,6 @@ void Rifle::notify_deselected() {
get_input()->disconnect(PlayerInput::sig_alt_mode, callable_mp(this, &self_type::on_alt_mode));
get_input()->disconnect(PlayerInput::sig_reload, callable_mp(this, &self_type::on_reload));
this->running = false;
if (HeadsUpDisplay * hud{ HeadsUpDisplay::get_singleton() }) {
hud->set_reticle_visibility(true);
}
this->in_alt_mode = false;
this->fov = 1.f;
}

View file

@ -1,4 +1,28 @@
[gd_scene format=3 uid="uid://dqo1pfy3r00ai"]
[gd_scene load_steps=3 format=3 uid="uid://dqo1pfy3r00ai"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_sbqmm"]
content_margin_left = 2.0
content_margin_top = 2.0
content_margin_right = 2.0
content_margin_bottom = 2.0
bg_color = Color(0.43, 0.43, 0.43, 1)
corner_radius_top_left = 6
corner_radius_top_right = 6
corner_radius_bottom_right = 6
corner_radius_bottom_left = 6
corner_detail = 6
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_hsy36"]
content_margin_left = 2.0
content_margin_top = 2.0
content_margin_right = 2.0
content_margin_bottom = 2.0
bg_color = Color(0.45, 0.198, 0.198, 1)
corner_radius_top_left = 6
corner_radius_top_right = 6
corner_radius_bottom_right = 6
corner_radius_bottom_left = 6
corner_detail = 6
[node name="HeadsUpDisplay" type="HeadsUpDisplay"]
anchors_preset = 15
@ -32,3 +56,19 @@ offset_bottom = 44.0
grow_horizontal = 2
horizontal_alignment = 1
vertical_alignment = 2
[node name="Healthbar" type="ProgressBar" parent="."]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
offset_top = -37.0
offset_right = 280.0
grow_vertical = 0
theme_override_styles/background = SubResource("StyleBoxFlat_sbqmm")
theme_override_styles/fill = SubResource("StyleBoxFlat_hsy36")
max_value = 1.0
value = 1.0
rounded = true
show_percentage = false

View file

@ -137,10 +137,6 @@ size = Vector3(5.24, 4.325, 8.29)
collision_layer = 0
collision_mask = 12
[node name="RegionShape" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.013977, 8.283193, 2.03331)
shape = SubResource("BoxShape3D_plog7")
[node name="EnemySpawner" type="EnemySpawner" parent="." node_paths=PackedStringArray("patrol_path")]
patrol_path = NodePath("../PatrolPath4")
transform = Transform3D(0.79057205, 0, 0.6123691, 0, 1, 0, -0.6123691, 0, 0.79057205, -12.619162, 0.0069880486, -38.1304)
@ -159,47 +155,63 @@ transform = Transform3D(0.5298895, 0, 0.8480667, 0, 1, 0, -0.8480667, 0, 0.52988
[node name="PatrolPath" type="PatrolPath" parent="."]
[node name="Node3D2" type="Node3D" parent="PatrolPath"]
[node name="Marker3D" type="Marker3D" parent="PatrolPath"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16.827816, 0.0069885254, 10.865434)
gizmo_extents = 1.0
[node name="Node3D" type="Node3D" parent="PatrolPath"]
[node name="Marker3D2" type="Marker3D" parent="PatrolPath"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.7229576, 0.0069904327, -37.2033)
gizmo_extents = 1.0
[node name="PatrolPath2" type="PatrolPath" parent="."]
[node name="Node3D" type="Node3D" parent="PatrolPath2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -17.893959, 0.00699234, 26.294456)
[node name="Marker3D2" type="Marker3D" parent="PatrolPath2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16.927498, 0.00699234, 25.454576)
gizmo_extents = 1.0
[node name="Node3D2" type="Node3D" parent="PatrolPath2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.7306204, 0.0069847107, 34.39205)
[node name="Marker3D3" type="Marker3D" parent="PatrolPath2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.9936185, 0.0069847107, 36.142963)
gizmo_extents = 1.0
[node name="Node3D3" type="Node3D" parent="PatrolPath2"]
[node name="Marker3D4" type="Marker3D" parent="PatrolPath2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8.565522, 0.0069885254, 30.594238)
gizmo_extents = 1.0
[node name="Node3D4" type="Node3D" parent="PatrolPath2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15.77895, 0.0069847107, 18.390038)
[node name="Marker3D5" type="Marker3D" parent="PatrolPath2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15.675129, 0.0069847107, 19.280876)
gizmo_extents = 1.0
[node name="PatrolPath3" type="PatrolPath" parent="."]
[node name="Node3D" type="Node3D" parent="PatrolPath3"]
[node name="Marker3D2" type="Marker3D" parent="PatrolPath3"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.196421, 0.0069885254, -10.055055)
gizmo_extents = 1.0
[node name="Node3D2" type="Node3D" parent="PatrolPath3"]
[node name="Marker3D3" type="Marker3D" parent="PatrolPath3"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 19.02306, 0.0069885254, 32.04124)
gizmo_extents = 1.0
[node name="Node3D3" type="Node3D" parent="PatrolPath3"]
[node name="Marker3D4" type="Marker3D" parent="PatrolPath3"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.4872932, 0.0069885254, 18.856342)
gizmo_extents = 1.0
[node name="PatrolPath4" type="PatrolPath" parent="."]
[node name="Node3D" type="Node3D" parent="PatrolPath4"]
[node name="Marker3D2" type="Marker3D" parent="PatrolPath4"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.4771805, 0.0069885254, -35.369995)
gizmo_extents = 1.0
[node name="Node3D2" type="Node3D" parent="PatrolPath4"]
[node name="Marker3D3" type="Marker3D" parent="PatrolPath4"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.5512285, 0.00699234, -9.606326)
gizmo_extents = 1.0
[node name="Node3D3" type="Node3D" parent="PatrolPath4"]
[node name="Marker3D4" type="Marker3D" parent="PatrolPath4"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -17.570858, 0.006986618, -21.56891)
gizmo_extents = 1.0
[node name="RegionShape" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.013977, 8.283193, 2.03331)
shape = SubResource("BoxShape3D_plog7")
[node name="WeaponPickup" parent="." instance=ExtResource("13_qwrat")]
transform = Transform3D(0.1816346, 0, 0.98336625, 0, 1, 0, -0.98336625, 0, 0.1816346, -13.889109, 0.05698805, -23.451344)