chore: adjusted wording on destructable gates
This commit is contained in:
parent
f6780c98ab
commit
ffa8cc6d9a
1 changed files with 1 additions and 1 deletions
|
|
@ -13,7 +13,7 @@ script/source = "extends Interactable
|
|||
func _highlight_changed(_interactor: PlayerInteractor, value: bool) -> void:
|
||||
var hud := HeadsUpDisplay.get_singleton()
|
||||
if hud:
|
||||
hud.set_tooltip(\"Destroy gate (1 demolition kit)\" if value else \"\")
|
||||
hud.set_tooltip(\"Use 1 Demolition Kit\" if value else \"\")
|
||||
|
||||
func _activated(interactor: PlayerInteractor) -> void:
|
||||
if interactor.try_use_demo_pack():
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue