chore: adjusted animation timings to tweak difficulty

This commit is contained in:
Sara Gerretsen 2026-02-11 17:06:56 +01:00
parent 99f7d2f3a3
commit fc6c1dc649
18 changed files with 10 additions and 10 deletions

View file

@ -16,15 +16,15 @@ loaded_ammo = 6
single_action_spread = 0.015
double_action_spread = 0.04
[node name="revolver" parent="." unique_id=1383801072 instance=ExtResource("1_5ynga")]
[node name="revolver" parent="." unique_id=920739050 instance=ExtResource("1_5ynga")]
[node name="Body" parent="revolver/Character/Skeleton3D" parent_id_path=PackedInt32Array(1383801072, 2101919789) index="0" unique_id=1318550051]
[node name="Body" parent="revolver/Character/Skeleton3D" parent_id_path=PackedInt32Array(920739050, 1237005388) index="0" unique_id=757337077]
layers = 2
[node name="Cube" parent="revolver/Character/Skeleton3D" parent_id_path=PackedInt32Array(1383801072, 2101919789) index="1" unique_id=288875909]
[node name="Cube" parent="revolver/Character/Skeleton3D" parent_id_path=PackedInt32Array(920739050, 1237005388) index="1" unique_id=1465457237]
layers = 2
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="revolver/Character/Skeleton3D" parent_id_path=PackedInt32Array(1383801072, 2101919789) index="2" unique_id=1012267645]
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="revolver/Character/Skeleton3D" parent_id_path=PackedInt32Array(920739050, 1237005388) index="2" unique_id=1012267645]
transform = Transform3D(1, -6.350722e-17, 4.732016e-17, 4.732016e-17, 0.95822614, 0.28601173, -6.350722e-17, -0.28601173, 0.95822614, 0, -0.03667751, 0.009908612)
bone_name = "root"
bone_idx = 39