feat: implemented enemy wretched attack animation and damage boxes
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6 changed files with 108 additions and 85 deletions
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@ -414,3 +414,11 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.44426918, -0.0014839172, -1
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[node name="NpcUnit" parent="." node_paths=PackedStringArray("patrol_path") instance=ExtResource("3_7ng1a")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.6569076, -9.536743e-07, 13.002816)
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patrol_path = NodePath("../PatrolPath")
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[node name="NpcUnit2" parent="." node_paths=PackedStringArray("patrol_path") instance=ExtResource("3_7ng1a")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15.306059, 9.536743e-07, -5.424572)
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patrol_path = NodePath("../PatrolPath")
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[node name="NpcUnit3" parent="." node_paths=PackedStringArray("patrol_path") instance=ExtResource("3_7ng1a")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.691285, 9.536743e-07, -16.904852)
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patrol_path = NodePath("../PatrolPath")
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