chore: increased number of riflemen in units

This commit is contained in:
Sara Gerretsen 2026-02-09 14:07:06 +01:00
parent a575aee294
commit f1cf7525e7
6 changed files with 11 additions and 8 deletions

View file

@ -2,13 +2,14 @@
[ext_resource type="PackedScene" uid="uid://cclghy01gblif" path="res://objects/pickups/demo_pack_pickup.tscn" id="1_h11v4"]
[ext_resource type="PackedScene" uid="uid://dqlqgk1veyos8" path="res://objects/enemies/enemy_wretched.tscn" id="2_l3d4y"]
[ext_resource type="PackedScene" uid="uid://qx1ywrcl3gf6" path="res://objects/enemies/enemy_rifleman.tscn" id="3_l3d4y"]
[node name="PatrolA" type="NpcUnit" unique_id=209119201]
patrol_speed = 3.0
drop_on_clear = ExtResource("1_h11v4")
[node name="EnemyWretched" parent="." unique_id=589775425 instance=ExtResource("2_l3d4y")]
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, -0.4453423, 0.023195954, -0.37280393)
[node name="EnemyWretched5" parent="." unique_id=833864271 instance=ExtResource("2_l3d4y")]
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0.30714047, 0.023195954, 0.58812845)
[node name="EnemyRifleman" parent="." unique_id=1089821759 instance=ExtResource("3_l3d4y")]
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, -0.24979722, 0, -0.4631126)