feat: added health percentage to HUD
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a2c80df0b8
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@ -4,6 +4,8 @@ HeadsUpDisplay *HeadsUpDisplay::singleton_instance{ nullptr };
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void HeadsUpDisplay::_bind_methods() {
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ClassDB::bind_static_method("HeadsUpDisplay", D_METHOD("get_singleton"), &self_type::get_singleton);
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ClassDB::bind_method(D_METHOD("set_tooltip", "tooltip"), &self_type::set_tooltip);
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ClassDB::bind_method(D_METHOD("set_health_percentage", "percentage"), &self_type::set_health_percentage);
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}
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void HeadsUpDisplay::on_child_entered(Node *child) {
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@ -11,6 +13,9 @@ void HeadsUpDisplay::on_child_entered(Node *child) {
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if (child->is_unique_name_in_owner() && child->get_name() == "Tooltip") {
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this->tooltip = cast_to<Label>(child);
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}
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if (child->is_unique_name_in_owner() && child->get_name() == "Healthbar") {
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this->healthbar = cast_to<ProgressBar>(child);
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}
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}
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void HeadsUpDisplay::enter_tree() {
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@ -45,3 +50,7 @@ HeadsUpDisplay *HeadsUpDisplay::get_singleton() {
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void HeadsUpDisplay::set_tooltip(String const &tooltip) {
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this->tooltip->set_text(tooltip);
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}
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void HeadsUpDisplay::set_health_percentage(double health_percentage) {
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this->healthbar->set_value(health_percentage);
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}
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@ -3,6 +3,7 @@
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#include "scene/gui/control.h"
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#include "scene/gui/label.h"
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#include "scene/gui/progress_bar.h"
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class HeadsUpDisplay : public Control {
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GDCLASS(HeadsUpDisplay, Control);
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@ -18,9 +19,11 @@ protected:
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public:
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static HeadsUpDisplay *get_singleton();
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void set_tooltip(String const &tooltip);
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void set_health_percentage(double health_percentage);
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private:
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Label *tooltip{ nullptr };
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ProgressBar *healthbar{ nullptr };
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};
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#endif // !HEADS_UP_DISPLAY_H
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@ -1,4 +1,28 @@
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[gd_scene format=3 uid="uid://dqo1pfy3r00ai"]
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[gd_scene load_steps=3 format=3 uid="uid://dqo1pfy3r00ai"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_sbqmm"]
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content_margin_left = 2.0
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content_margin_top = 2.0
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content_margin_right = 2.0
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content_margin_bottom = 2.0
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bg_color = Color(0.43, 0.43, 0.43, 1)
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corner_radius_top_left = 6
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corner_radius_top_right = 6
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corner_radius_bottom_right = 6
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corner_radius_bottom_left = 6
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corner_detail = 6
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_hsy36"]
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content_margin_left = 2.0
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content_margin_top = 2.0
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content_margin_right = 2.0
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content_margin_bottom = 2.0
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bg_color = Color(0.45, 0.198, 0.198, 1)
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corner_radius_top_left = 6
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corner_radius_top_right = 6
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corner_radius_bottom_right = 6
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corner_radius_bottom_left = 6
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corner_detail = 6
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[node name="HeadsUpDisplay" type="HeadsUpDisplay"]
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anchors_preset = 15
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@ -32,3 +56,19 @@ offset_bottom = 44.0
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grow_horizontal = 2
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horizontal_alignment = 1
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vertical_alignment = 2
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[node name="Healthbar" type="ProgressBar" parent="."]
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unique_name_in_owner = true
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layout_mode = 1
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anchors_preset = 2
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anchor_top = 1.0
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anchor_bottom = 1.0
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offset_top = -37.0
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offset_right = 280.0
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grow_vertical = 0
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theme_override_styles/background = SubResource("StyleBoxFlat_sbqmm")
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theme_override_styles/fill = SubResource("StyleBoxFlat_hsy36")
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max_value = 1.0
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value = 1.0
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rounded = true
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show_percentage = false
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