feat: adjusted level scene

This commit is contained in:
Sara 2025-08-22 15:56:24 +02:00
parent 53a5118079
commit cded496e4c
2 changed files with 13 additions and 13 deletions

View file

@ -6,8 +6,8 @@
[ext_resource type="PackedScene" uid="uid://bt054d3ic71rf" path="res://guis/pause_menu.tscn" id="3_28e7h"] [ext_resource type="PackedScene" uid="uid://bt054d3ic71rf" path="res://guis/pause_menu.tscn" id="3_28e7h"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_ien74"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_ien74"]
sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) sky_curve = 0.014711025
ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) ground_curve = 0.008122505
[sub_resource type="Sky" id="Sky_41t38"] [sub_resource type="Sky" id="Sky_41t38"]
sky_material = SubResource("ProceduralSkyMaterial_ien74") sky_material = SubResource("ProceduralSkyMaterial_ien74")
@ -15,8 +15,7 @@ sky_material = SubResource("ProceduralSkyMaterial_ien74")
[sub_resource type="Environment" id="Environment_uqqn3"] [sub_resource type="Environment" id="Environment_uqqn3"]
background_mode = 2 background_mode = 2
sky = SubResource("Sky_41t38") sky = SubResource("Sky_41t38")
ambient_light_source = 2 ambient_light_source = 3
ambient_light_color = Color(0.4645986, 0.46674252, 0.5062494, 1)
tonemap_mode = 2 tonemap_mode = 2
glow_enabled = true glow_enabled = true
@ -29,10 +28,11 @@ anchor_bottom = 1.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
stretch = true stretch = true
stretch_shrink = 3
[node name="SubViewport" type="SubViewport" parent="SubViewportContainer"] [node name="SubViewport" type="SubViewport" parent="SubViewportContainer"]
handle_input_locally = false handle_input_locally = false
size = Vector2i(1152, 648) size = Vector2i(384, 216)
render_target_update_mode = 4 render_target_update_mode = 4
[node name="WorldEnvironment" type="WorldEnvironment" parent="SubViewportContainer/SubViewport"] [node name="WorldEnvironment" type="WorldEnvironment" parent="SubViewportContainer/SubViewport"]
@ -40,9 +40,9 @@ environment = SubResource("Environment_uqqn3")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="SubViewportContainer/SubViewport"] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="SubViewportContainer/SubViewport"]
transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0) transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0)
light_color = Color(1, 0.972, 0.93, 1)
shadow_enabled = true shadow_enabled = true
shadow_blur = 0.281 directional_shadow_pancake_size = 0.1
directional_shadow_max_distance = 112.6
[node name="PlayerBody" parent="SubViewportContainer/SubViewport" instance=ExtResource("1_7vohb")] [node name="PlayerBody" parent="SubViewportContainer/SubViewport" instance=ExtResource("1_7vohb")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20.417719, 1.340589, -8.014704) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20.417719, 1.340589, -8.014704)

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