feat: adjusted level scene
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parent
53a5118079
commit
cded496e4c
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@ -6,8 +6,8 @@
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[ext_resource type="PackedScene" uid="uid://bt054d3ic71rf" path="res://guis/pause_menu.tscn" id="3_28e7h"]
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[ext_resource type="PackedScene" uid="uid://bt054d3ic71rf" path="res://guis/pause_menu.tscn" id="3_28e7h"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_ien74"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_ien74"]
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sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)
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sky_curve = 0.014711025
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ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)
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ground_curve = 0.008122505
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[sub_resource type="Sky" id="Sky_41t38"]
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[sub_resource type="Sky" id="Sky_41t38"]
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sky_material = SubResource("ProceduralSkyMaterial_ien74")
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sky_material = SubResource("ProceduralSkyMaterial_ien74")
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@ -15,8 +15,7 @@ sky_material = SubResource("ProceduralSkyMaterial_ien74")
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[sub_resource type="Environment" id="Environment_uqqn3"]
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[sub_resource type="Environment" id="Environment_uqqn3"]
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background_mode = 2
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background_mode = 2
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sky = SubResource("Sky_41t38")
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sky = SubResource("Sky_41t38")
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ambient_light_source = 2
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ambient_light_source = 3
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ambient_light_color = Color(0.4645986, 0.46674252, 0.5062494, 1)
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tonemap_mode = 2
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tonemap_mode = 2
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glow_enabled = true
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glow_enabled = true
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@ -29,10 +28,11 @@ anchor_bottom = 1.0
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grow_horizontal = 2
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grow_horizontal = 2
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grow_vertical = 2
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grow_vertical = 2
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stretch = true
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stretch = true
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stretch_shrink = 3
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[node name="SubViewport" type="SubViewport" parent="SubViewportContainer"]
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[node name="SubViewport" type="SubViewport" parent="SubViewportContainer"]
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handle_input_locally = false
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handle_input_locally = false
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size = Vector2i(1152, 648)
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size = Vector2i(384, 216)
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render_target_update_mode = 4
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render_target_update_mode = 4
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[node name="WorldEnvironment" type="WorldEnvironment" parent="SubViewportContainer/SubViewport"]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="SubViewportContainer/SubViewport"]
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@ -40,9 +40,9 @@ environment = SubResource("Environment_uqqn3")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="SubViewportContainer/SubViewport"]
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="SubViewportContainer/SubViewport"]
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transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0)
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transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0)
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light_color = Color(1, 0.972, 0.93, 1)
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shadow_enabled = true
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shadow_enabled = true
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shadow_blur = 0.281
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directional_shadow_pancake_size = 0.1
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directional_shadow_max_distance = 112.6
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[node name="PlayerBody" parent="SubViewportContainer/SubViewport" instance=ExtResource("1_7vohb")]
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[node name="PlayerBody" parent="SubViewportContainer/SubViewport" instance=ExtResource("1_7vohb")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20.417719, 1.340589, -8.014704)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20.417719, 1.340589, -8.014704)
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