fix: adjusted 3d scene rendering settings
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			@ -28,11 +28,14 @@ anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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stretch = true
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stretch_shrink = 3
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stretch_shrink = 2
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[node name="SubViewport" type="SubViewport" parent="SubViewportContainer"]
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handle_input_locally = false
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size = Vector2i(384, 216)
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screen_space_aa = 2
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use_debanding = true
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use_occlusion_culling = true
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size = Vector2i(576, 324)
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render_target_update_mode = 4
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[node name="WorldEnvironment" type="WorldEnvironment" parent="SubViewportContainer/SubViewport"]
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