fix: adjusted 3d scene rendering settings

This commit is contained in:
Sara 2025-08-22 19:44:57 +02:00
parent cb7332fd6f
commit bc41b89929

View file

@ -28,11 +28,14 @@ anchor_bottom = 1.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
stretch = true stretch = true
stretch_shrink = 3 stretch_shrink = 2
[node name="SubViewport" type="SubViewport" parent="SubViewportContainer"] [node name="SubViewport" type="SubViewport" parent="SubViewportContainer"]
handle_input_locally = false handle_input_locally = false
size = Vector2i(384, 216) screen_space_aa = 2
use_debanding = true
use_occlusion_culling = true
size = Vector2i(576, 324)
render_target_update_mode = 4 render_target_update_mode = 4
[node name="WorldEnvironment" type="WorldEnvironment" parent="SubViewportContainer/SubViewport"] [node name="WorldEnvironment" type="WorldEnvironment" parent="SubViewportContainer/SubViewport"]