From af22bc57ab39077f7ec9ab5edcefc8cecd5842b3 Mon Sep 17 00:00:00 2001 From: Sara Date: Thu, 31 Jul 2025 21:48:20 +0200 Subject: [PATCH] fix: error caused by preloading blood effect in hitboxes --- modules/wave_survival/macros.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/wave_survival/macros.h b/modules/wave_survival/macros.h index bb469b05..0721b5c0 100644 --- a/modules/wave_survival/macros.h +++ b/modules/wave_survival/macros.h @@ -7,7 +7,7 @@ if (Node3D * node_3d{ cast_to(node) }) { \ node_3d->set_visible(false); \ } \ - get_tree()->get_current_scene()->add_child(node); \ + add_child(node); \ node->connect("ready", callable_mp(node, &Node::queue_free)); \ } \ } while (0)