feat: implemented basics for weapons
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15 changed files with 163 additions and 51 deletions
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@ -2,6 +2,7 @@
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[resource]
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resource_name = "arms"
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cull_mode = 2
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albedo_color = Color(0.9063318, 0.9063318, 0.9063318, 1)
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roughness = 0.5
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use_z_clip_scale = true
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@ -34,9 +34,9 @@ animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract=1
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materials/extract_format=0
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materials/extract_path=""
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materials/extract_path="res://assets/materials/weapons"
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_subresources={
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"materials": {
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"arms": {
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