feat: hit effect scenes are now preloaded
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4 changed files with 35 additions and 4 deletions
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@ -9,6 +9,9 @@ class Hitbox : public Area3D {
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GDCLASS(Hitbox, Area3D);
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static void _bind_methods();
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protected:
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void _notification(int what);
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public:
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void set_health(HealthStatus *value);
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HealthStatus *get_health() const;
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