From 9e3de9c29ad39e21cd4fe30bdea3bbbdc06622cd Mon Sep 17 00:00:00 2001 From: Sara Date: Mon, 11 Aug 2025 16:59:48 +0200 Subject: [PATCH] fix: enemy wretched stop when attacking --- modules/wave_survival/enemies/enemy_wretched.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/modules/wave_survival/enemies/enemy_wretched.cpp b/modules/wave_survival/enemies/enemy_wretched.cpp index 040234f9..e5ad83ca 100644 --- a/modules/wave_survival/enemies/enemy_wretched.cpp +++ b/modules/wave_survival/enemies/enemy_wretched.cpp @@ -143,6 +143,7 @@ String WretchedChaseState::get_next_state() const { void WretchedAttackState::enter_state() { get_anim()->play("attack"); + get_target()->set_movement_direction(Vector2()); } String WretchedAttackState::get_next_state() const {