feat: implemented enemies spawning based on current region difficulty

This commit is contained in:
Sara 2025-08-27 14:06:59 +02:00
parent 96b5be405c
commit 9b07c70b11
8 changed files with 341 additions and 131 deletions

View file

@ -0,0 +1,8 @@
[gd_resource type="SpawnData" load_steps=2 format=3 uid="uid://jya2iftfk0f6"]
[ext_resource type="PackedScene" uid="uid://5hg5eirw7v8n" path="res://objects/units/unit_4_wretched.tscn" id="1_0y836"]
[resource]
difficulty_spawns = {
0: ExtResource("1_0y836")
}