feat: adjusted collision settings for hitscan weapons
This commit is contained in:
parent
426a7a8688
commit
97e0c1a79d
3 changed files with 29 additions and 2 deletions
|
|
@ -22,7 +22,7 @@ bone_idx = 39
|
|||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 0.99999833, -0.0017453281, 0, 0.0017453281, 0.99999833, 1.4540284e-26, 0, 0.027612558)
|
||||
target_position = Vector3(0, 100, 0)
|
||||
collision_mask = 2
|
||||
collision_mask = 6
|
||||
collide_with_areas = true
|
||||
spread = 0.003
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue