diff --git a/project/assets/models/weapons/revolver.blend b/project/assets/models/weapons/revolver.blend index 5f8ed217..e2309d25 100644 Binary files a/project/assets/models/weapons/revolver.blend and b/project/assets/models/weapons/revolver.blend differ diff --git a/project/assets/models/weapons/revolver.blend1 b/project/assets/models/weapons/revolver.blend1 index 51961525..7599efdf 100644 Binary files a/project/assets/models/weapons/revolver.blend1 and b/project/assets/models/weapons/revolver.blend1 differ diff --git a/project/objects/weapons/revolver.tscn b/project/objects/weapons/revolver.tscn index 30a64715..9791125d 100644 --- a/project/objects/weapons/revolver.tscn +++ b/project/objects/weapons/revolver.tscn @@ -16,66 +16,16 @@ loaded_ammo = 6 single_action_spread = 0.015 double_action_spread = 0.04 -[node name="revolver" parent="." unique_id=791455988 instance=ExtResource("1_5ynga")] +[node name="revolver" parent="." unique_id=691387682 instance=ExtResource("1_5ynga")] -[node name="Skeleton3D" parent="revolver/Character" parent_id_path=PackedInt32Array(791455988, 1758415020) index="0" unique_id=2110362893] -bones/1/position = Vector3(0.077683, 0.15356629, 0.22951864) -bones/1/rotation = Quaternion(0.5851843, 0.4764963, 0.47324383, -0.45447868) -bones/2/rotation = Quaternion(-0.130586, 0.036996093, 0.61635566, 0.77568316) -bones/3/rotation = Quaternion(0.041782234, 0.11465855, 0.27514967, 0.95362484) -bones/4/rotation = Quaternion(0.14384012, 0.35638994, -0.2608724, 0.8855743) -bones/5/rotation = Quaternion(-0.22070737, 0.14418079, 0.13519567, 0.95510334) -bones/6/rotation = Quaternion(-0.100188054, 0.0017374307, -0.01725145, 0.99481744) -bones/7/rotation = Quaternion(-0.5670921, 0.00026772878, -0.00039003103, 0.82365435) -bones/8/position = Vector3(-0.00024729938, 0.09413031, 0.006029021) -bones/8/rotation = Quaternion(-0.67974395, 0.15276042, 0.07346369, 0.7135934) -bones/9/rotation = Quaternion(-0.5241326, -0.0052551194, 0.008540807, 0.8515776) -bones/10/rotation = Quaternion(-0.45302963, 0.0016381196, -0.0032266802, 0.89148813) -bones/11/position = Vector3(0.019964732, 0.089208744, -0.0011444051) -bones/11/rotation = Quaternion(-0.6447599, 0.17695157, 0.030249286, 0.74300593) -bones/12/rotation = Quaternion(-0.61815894, -0.005842373, 0.008146181, 0.78598917) -bones/13/rotation = Quaternion(-0.28957173, 0.00089087046, -0.0035062514, 0.95714945) -bones/14/rotation = Quaternion(-0.4137267, 0.18337817, -0.055713173, 0.88999933) -bones/15/rotation = Quaternion(-0.56248397, 0.00851621, 0.018579122, 0.82655555) -bones/16/rotation = Quaternion(-0.51711315, -0.0032988975, -0.013025862, 0.85581154) -bones/17/position = Vector3(-0.035217397, 0.031610142, 0.01092668) -bones/17/rotation = Quaternion(-0.4766158, 0.022983566, 0.16551939, 0.8630831) -bones/18/rotation = Quaternion(0.3054513, -0.076055326, -0.15467337, 0.9364782) -bones/19/rotation = Quaternion(0.0080123, 0.013962941, -0.36334667, 0.9315149) -bones/20/position = Vector3(-0.077683, 0.12932053, 0.0004705212) -bones/20/rotation = Quaternion(0.5851843, -0.4764963, -0.47324383, -0.45447868) -bones/21/rotation = Quaternion(-0.054112177, 0.041348223, 0.06595896, 0.9954957) -bones/22/rotation = Quaternion(-0.026361316, 0.047682222, -0.08761911, 0.99466294) -bones/23/rotation = Quaternion(0.0087715145, 0.00401132, -0.04126034, 0.9991019) -bones/25/rotation = Quaternion(-0.00016073987, -2.7729832e-06, 0.017338712, 0.9998497) -bones/26/rotation = Quaternion(-5.533049e-06, 8.158349e-07, 0.00047269202, 0.99999994) -bones/27/rotation = Quaternion(-0.09291299, -0.16547912, 0.03673224, 0.9811394) -bones/28/rotation = Quaternion(9.743209e-05, -2.249952e-06, -0.010027913, 0.9999498) -bones/29/rotation = Quaternion(-3.571963e-05, 1.3003668e-06, 0.0036188553, 0.99999344) -bones/30/rotation = Quaternion(-0.09937216, -0.162095, 0.07714952, 0.9787228) -bones/31/rotation = Quaternion(0.0005252566, -0.0004487199, -0.010014582, 0.99994963) -bones/32/rotation = Quaternion(-0.00018943015, 0.00016181999, 0.0036140762, 0.99999344) -bones/33/rotation = Quaternion(-0.10820272, -0.15602519, 0.111299604, 0.9754798) -bones/35/rotation = Quaternion(-0.008701338, 0.009477453, 0.009525659, 0.9998719) -bones/36/rotation = Quaternion(-0.08824564, -0.15454084, -0.14938323, 0.97263277) -bones/38/rotation = Quaternion(0.012276233, -0.010414393, 0.025581092, 0.99954313) -bones/39/position = Vector3(0.075784564, -0.25414097, -0.44517958) -bones/39/rotation = Quaternion(-0.14452313, 2.8000815e-17, 2.8000815e-17, 0.9895014) -bones/40/position = Vector3(0.018712092, 0.02616787, 0.005937299) -bones/41/rotation = Quaternion(0.13431591, 1.18129094e-07, 1.6011704e-08, 0.99093854) -bones/43/rotation = Quaternion(0.0037203024, 1.1920845e-07, 4.4349532e-10, 0.9999931) -bones/44/rotation = Quaternion(0.9970487, -9.152006e-09, 1.1885747e-07, -0.07677229) -bones/45/position = Vector3(0.012085369, 0.16355935, -0.1564293) -bones/45/rotation = Quaternion(0.8511746, -0.50459415, -0.07369914, -0.124319114) - -[node name="Body" parent="revolver/Character/Skeleton3D" index="0" unique_id=1090541227] +[node name="Body" parent="revolver/Character/Skeleton3D" parent_id_path=PackedInt32Array(691387682, 340127165) index="0" unique_id=2117239264] layers = 2 -[node name="Cube" parent="revolver/Character/Skeleton3D" index="1" unique_id=458527160] +[node name="Cube" parent="revolver/Character/Skeleton3D" parent_id_path=PackedInt32Array(691387682, 340127165) index="1" unique_id=1894655542] layers = 2 -[node name="BoneAttachment3D" type="BoneAttachment3D" parent="revolver/Character/Skeleton3D" index="2" unique_id=1012267645] -transform = Transform3D(1, -6.350722e-17, 4.7320164e-17, 4.7320164e-17, 0.95822614, 0.2860117, -6.350722e-17, -0.2860117, 0.95822614, 0.075784564, -0.25414097, -0.44517958) +[node name="BoneAttachment3D" type="BoneAttachment3D" parent="revolver/Character/Skeleton3D" parent_id_path=PackedInt32Array(691387682, 340127165) index="2" unique_id=1012267645] +transform = Transform3D(1, -6.350722e-17, 4.732016e-17, 4.732016e-17, 0.95822614, 0.28601173, -6.350722e-17, -0.28601173, 0.95822614, 0, -0.03667751, 0.009908612) bone_name = "root" bone_idx = 39