feat: adjusted difficulty of first hunt phase

This commit is contained in:
Sara Gerretsen 2026-01-29 19:19:02 +01:00
parent 56b78664c4
commit 921bd9ab38
6 changed files with 29 additions and 14 deletions

View file

@ -1,10 +1,11 @@
[gd_resource type="SpawnData" format=3 uid="uid://jya2iftfk0f6"]
[ext_resource type="PackedScene" uid="uid://5hg5eirw7v8n" path="res://objects/units/unit_4_wretched.tscn" id="1_0y836"]
[ext_resource type="PackedScene" uid="uid://5hg5eirw7v8n" path="res://objects/units/patrol_a.tscn" id="1_xecfb"]
[ext_resource type="PackedScene" uid="uid://d1vxjcn3op0l8" path="res://objects/units/hunt_a.tscn" id="2_rayfl"]
[resource]
difficulty_spawns = {
0: ExtResource("1_0y836"),
1: ExtResource("1_0y836"),
2: ExtResource("1_0y836")
0: ExtResource("1_xecfb"),
1: ExtResource("2_rayfl"),
2: ExtResource("1_xecfb")
}