From 8cdcf8efb776ddd1a9f271bfacf7c9ab5a24a150 Mon Sep 17 00:00:00 2001 From: Sara Date: Thu, 31 Jul 2025 23:03:06 +0200 Subject: [PATCH] tweak: revolver spread tighter --- project/objects/weapons/revolver.tscn | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/project/objects/weapons/revolver.tscn b/project/objects/weapons/revolver.tscn index e63c2aaf..8891deee 100644 --- a/project/objects/weapons/revolver.tscn +++ b/project/objects/weapons/revolver.tscn @@ -20,10 +20,10 @@ bone_idx = 39 [node name="HitscanMuzzle" type="HitscanMuzzle" parent="revolver/Character/Skeleton3D/BoneAttachment3D"] unique_name_in_owner = true -transform = Transform3D(1, 6.3507215e-17, 4.732015e-17, -6.350722e-17, 0.28601167, 0.958226, 4.7320157e-17, -0.958226, 0.28601167, 1.0408685e-17, 0.13487417, -0.03951955) +transform = Transform3D(1, 6.3507215e-17, 4.732015e-17, -6.350722e-17, 0.28601167, 0.958226, 4.7320157e-17, -0.958226, 0.28601167, -9.044954e-18, 0.04726258, 0.25400588) target_position = Vector3(0, 200, 0) collision_mask = 6 collide_with_areas = true -spread = 0.03 +spread = 0.02 [editable path="revolver"]