feat: adjusting graphics WIP, still to dark

This commit is contained in:
Sara Gerretsen 2026-07-06 23:32:20 +02:00
parent 7202c1721b
commit 86cb4b4dea
36 changed files with 374 additions and 226 deletions

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blender/animation/group_tracks=true
gltf/naming_version=2
gltf/texture_map_mode=0

View file

@ -21,6 +21,7 @@ dest_files=["res://.godot/imported/wall_2x1_wall_brick_stone_center.png-12e1876e
compress/mode=2
compress/high_quality=false
compress/high_quality_mode=0
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0

View file

@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/wall_2x3.blend-bfb96cb602fda5056c610c29bafe8e
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
mesh_library/use_node_names_as_mesh_names=false
array_mesh/deduplicate_surfaces=true
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
@ -38,6 +40,13 @@ materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={
"materials": {
"BrickWall": {
"use_external/enabled": true,
"use_external/fallback_path": "res://assets/materials/environment/artificial/stone_brick.tres",
"use_external/path": "res://assets/materials/environment/artificial/stone_brick.tres"
}
},
"nodes": {
"PATH:Wall2x3": {
"physics/layer": 3,
@ -51,7 +60,7 @@ blender/nodes/punctual_lights=true
blender/nodes/cameras=true
blender/nodes/custom_properties=true
blender/nodes/modifiers=1
blender/meshes/colors=false
blender/meshes/vertex_colors=2
blender/meshes/uvs=true
blender/meshes/normals=true
blender/meshes/export_geometry_nodes_instances=false
@ -65,3 +74,4 @@ blender/animation/limit_playback=true
blender/animation/always_sample=true
blender/animation/group_tracks=true
gltf/naming_version=2
gltf/texture_map_mode=0

View file

@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/wall_2x3_cracked.blend-15a0f62b967c1731f48bc2
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
mesh_library/use_node_names_as_mesh_names=false
array_mesh/deduplicate_surfaces=true
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
@ -44,7 +46,7 @@ blender/nodes/punctual_lights=true
blender/nodes/cameras=true
blender/nodes/custom_properties=true
blender/nodes/modifiers=1
blender/meshes/colors=false
blender/meshes/vertex_colors=2
blender/meshes/uvs=true
blender/meshes/normals=true
blender/meshes/export_geometry_nodes_instances=false
@ -58,3 +60,4 @@ blender/animation/limit_playback=true
blender/animation/always_sample=true
blender/animation/group_tracks=true
gltf/naming_version=2
gltf/texture_map_mode=0

View file

@ -21,6 +21,7 @@ dest_files=["res://.godot/imported/wall_2x3_cracked_wall_brick_stone_center.png-
compress/mode=2
compress/high_quality=false
compress/high_quality_mode=0
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0

View file

@ -21,6 +21,7 @@ dest_files=["res://.godot/imported/wall_2x3_wall_brick_stone_center.png-24a919a6
compress/mode=2
compress/high_quality=false
compress/high_quality_mode=0
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0

View file

@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/wall_broken_left_2x1.blend-81839bf1e4b95e5b39
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
mesh_library/use_node_names_as_mesh_names=false
array_mesh/deduplicate_surfaces=true
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
@ -44,7 +46,7 @@ blender/nodes/punctual_lights=true
blender/nodes/cameras=true
blender/nodes/custom_properties=true
blender/nodes/modifiers=1
blender/meshes/colors=false
blender/meshes/vertex_colors=2
blender/meshes/uvs=true
blender/meshes/normals=true
blender/meshes/export_geometry_nodes_instances=false
@ -58,3 +60,4 @@ blender/animation/limit_playback=true
blender/animation/always_sample=true
blender/animation/group_tracks=true
gltf/naming_version=2
gltf/texture_map_mode=0

View file

@ -21,6 +21,7 @@ dest_files=["res://.godot/imported/wall_broken_left_2x1_wall_brick_stone_center.
compress/mode=2
compress/high_quality=false
compress/high_quality_mode=0
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0

View file

@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/wall_top_half_slope.blend-cf8d005b027941ca739
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
mesh_library/use_node_names_as_mesh_names=false
array_mesh/deduplicate_surfaces=true
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
@ -44,7 +46,7 @@ blender/nodes/punctual_lights=true
blender/nodes/cameras=true
blender/nodes/custom_properties=true
blender/nodes/modifiers=1
blender/meshes/colors=false
blender/meshes/vertex_colors=2
blender/meshes/uvs=true
blender/meshes/normals=true
blender/meshes/export_geometry_nodes_instances=false
@ -58,3 +60,4 @@ blender/animation/limit_playback=true
blender/animation/always_sample=true
blender/animation/group_tracks=true
gltf/naming_version=2
gltf/texture_map_mode=0

View file

@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/wall_top_half_slope_top.blend-65bf76a6782b321
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
mesh_library/use_node_names_as_mesh_names=false
array_mesh/deduplicate_surfaces=true
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
@ -44,7 +46,7 @@ blender/nodes/punctual_lights=true
blender/nodes/cameras=true
blender/nodes/custom_properties=true
blender/nodes/modifiers=1
blender/meshes/colors=false
blender/meshes/vertex_colors=2
blender/meshes/uvs=true
blender/meshes/normals=true
blender/meshes/export_geometry_nodes_instances=false
@ -58,3 +60,4 @@ blender/animation/limit_playback=true
blender/animation/always_sample=true
blender/animation/group_tracks=true
gltf/naming_version=2
gltf/texture_map_mode=0

View file

@ -21,6 +21,7 @@ dest_files=["res://.godot/imported/wall_top_half_slope_top_wall_brick_stone_cent
compress/mode=2
compress/high_quality=false
compress/high_quality_mode=0
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0

View file

@ -21,6 +21,7 @@ dest_files=["res://.godot/imported/wall_top_half_slope_wall_brick_stone_center.p
compress/mode=2
compress/high_quality=false
compress/high_quality_mode=0
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0

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@ -17,6 +17,7 @@ dest_files=["res://.godot/imported/bullet_impact_albedo.png-a285c5d1917287b07f88
compress/mode=0
compress/high_quality=false
compress/high_quality_mode=0
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0

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@ -17,6 +17,7 @@ dest_files=["res://.godot/imported/bullet_impact_normal.png-5bf99cdbe81296319f48
compress/mode=0
compress/high_quality=false
compress/high_quality_mode=0
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0

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@ -205,18 +205,18 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 5, 2)
[node name="roof_half_slope11" parent="." unique_id=1304523768 instance=ExtResource("7_eo7g8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 5, 2)
[node name="roof_half_slope12" parent="." unique_id=1928404570 instance=ExtResource("7_eo7g8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 5, 2)
[node name="roof_half_slope14" parent="." unique_id=1881714649 instance=ExtResource("7_eo7g8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 5, 2)
[node name="roof_half_slope13" parent="." unique_id=1854305347 instance=ExtResource("7_eo7g8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 5, 2)
[node name="roof_half_slope14" parent="." unique_id=1881714649 instance=ExtResource("7_eo7g8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 5, 2)
[node name="roof_half_slope15" parent="." unique_id=347633788 instance=ExtResource("7_eo7g8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 5, 2)
[node name="roof_half_slope12" parent="." unique_id=1928404570 instance=ExtResource("7_eo7g8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 5, 2)
[node name="roof_half_slope16" parent="." unique_id=621841440 instance=ExtResource("7_eo7g8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 5, 2)
@ -253,12 +253,6 @@ transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 5, 4
[node name="roof_half_slope19" parent="." unique_id=74288884 instance=ExtResource("7_eo7g8")]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 3, 4, -4)
[node name="roof_half_slope20" parent="." unique_id=913379909 instance=ExtResource("7_eo7g8")]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 1, 4, -4)
[node name="roof_half_slope21" parent="." unique_id=1363457159 instance=ExtResource("7_eo7g8")]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, -1, 4, -4)
[node name="roof_half_slope22" parent="." unique_id=1354674576 instance=ExtResource("7_eo7g8")]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, -3, 4, -4)
@ -277,12 +271,6 @@ transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 5, 5
[node name="roof_half_slope27" parent="." unique_id=1190482605 instance=ExtResource("7_eo7g8")]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 3, 5, -1.9999998)
[node name="roof_half_slope28" parent="." unique_id=2124557308 instance=ExtResource("7_eo7g8")]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 1, 5, -2)
[node name="roof_half_slope29" parent="." unique_id=655401325 instance=ExtResource("7_eo7g8")]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, -1, 5, -2)
[node name="roof_half_slope30" parent="." unique_id=1887345372 instance=ExtResource("7_eo7g8")]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, -3, 5, -2)

View file

@ -1,11 +1,11 @@
[gd_scene load_steps=3 format=3 uid="uid://me2saxnylpfa"]
[gd_scene format=3 uid="uid://me2saxnylpfa"]
[ext_resource type="Texture2D" uid="uid://da2nhu26lshix" path="res://assets/textures/effects/bullet_impact_albedo.png" id="1_dkdib"]
[ext_resource type="Texture2D" uid="uid://duj1snmy7lk1l" path="res://assets/textures/effects/bullet_impact_normal.png" id="2_drixv"]
[node name="BulletImpact" type="Node3D"]
[node name="BulletImpact" type="Node3D" unique_id=1787529737]
[node name="Decal" type="Decal" parent="."]
[node name="Decal" type="Decal" parent="." unique_id=1911231502]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 0, 0)
size = Vector3(0.1, 0.1, 0.1)
texture_albedo = ExtResource("1_dkdib")

View file

@ -12,7 +12,7 @@ config_version=5
config/name="wave_survival"
run/main_scene="uid://dti7d1rslmhgp"
config/features=PackedStringArray("4.7", "Forward Plus")
config/features=PackedStringArray("4.8", "Forward Plus")
run/max_fps=120
config/icon="res://icon.svg"
@ -113,6 +113,7 @@ lights_and_shadows/use_physical_light_units=true
lights_and_shadows/directional_shadow/size=8192
lights_and_shadows/directional_shadow/soft_shadow_filter_quality=4
lights_and_shadows/positional_shadow/soft_shadow_filter_quality=5
global_illumination/gi/use_half_resolution=true
global_illumination/voxel_gi/quality=1
anti_aliasing/quality/msaa_2d=1
anti_aliasing/quality/msaa_3d=2